Difference between revisions of "January 10, 2011 Patch"
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| source = http://store.steampowered.com/news/4866/ | | source = http://store.steampowered.com/news/4866/ | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | |||
| before = [[January 7, 2011 Patch]] | | before = [[January 7, 2011 Patch]] | ||
| after = [[January 19, 2011 Patch]] | | after = [[January 19, 2011 Patch]] | ||
− | |||
| notes = | | notes = | ||
=== Team Fortress 2 === | === Team Fortress 2 === | ||
− | *Added [[Loch-n-Load]] [[kill icon]]. | + | * Added [[Loch-n-Load]] [[kill icon]]. |
− | *Added the [[Sentry_Gun#Combat_Mini-Sentry_Gun|mini-sentry]] kill icon. | + | * Added the [[Sentry_Gun#Combat_Mini-Sentry_Gun|mini-sentry]] kill icon. |
− | *Fixed the [[Kritzkrieg]] charge deployed sound getting stuck on. | + | * Fixed the [[Kritzkrieg]] charge deployed sound getting stuck on. |
− | *Fixed the [[Heavy]]'s [[fists]] not playing the [[Critical hit|critical hit]] animation. | + | * Fixed the [[Heavy]]'s [[fists]] not playing the [[Critical hit|critical hit]] animation. |
− | *Item Whitelist improvements by request: | + | * Item Whitelist improvements by request: |
− | **The "mp_tournament_restart" command will now force the whitelist to reload. | + | ** The "mp_tournament_restart" command will now force the whitelist to reload. |
− | **Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist. | + | ** Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist. |
− | **Setting a specific item to "1" or "0" will override the whitelist/blacklist default. | + | ** Setting a specific item to "1" or "0" will override the whitelist/blacklist default. |
===Undocumented changes=== | ===Undocumented changes=== | ||
− | *Improved [[Ullapool Caber]] and [[Candy Cane]] kill icons. | + | * Improved [[Ullapool Caber]] and [[Candy Cane]] kill icons. |
− | *Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled | + | * Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled |
− | *The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]]. | + | * The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]]. |
}} | }} |
Revision as of 22:43, 10 April 2011
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added Loch-n-Load kill icon.
- Added the mini-sentry kill icon.
- Fixed the Kritzkrieg charge deployed sound getting stuck on.
- Fixed the Heavy's fists not playing the critical hit animation.
- Item Whitelist improvements by request:
- The "mp_tournament_restart" command will now force the whitelist to reload.
- Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
- Setting a specific item to "1" or "0" will override the whitelist/blacklist default.
Undocumented changes
- Improved Ullapool Caber and Candy Cane kill icons.
- Fixed visual bug on the Shortstop which caused reloaded bullets to stay on the player model when auto-reload is enabled
- The Powerjack behaves as it did before the January 7, 2011 Patch.