Difference between revisions of "Template:Math/Overheal"
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− | <onlyinclude>{{#if: {{{1|}}} | {{#expr: | + | <onlyinclude>{{#if: {{{1|}}} | {{#expr: ({{{1}}} * {{#if: {{{factor|}}} | {{{factor}}} | 1.5}})}} | [[Template:Overheal|'''?''']]}}</onlyinclude><noinclude> |
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[[Category:Templates|{{PAGENAME}}]] | [[Category:Templates|{{PAGENAME}}]] | ||
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Revision as of 13:47, 27 October 2010
This template multiplies a number passed to it using an algorithm that is consistent with the way Overheal is calculated in-game. Use it for calculating the maximum overheal value based on a classes max health.
Usage
{{Math/Overheal|175}}
This example yields 260.
Calculation factor
The default calculation factor for Overheal is 150% (1.5). To modify the factor, add a factor parameter like so:
{{Math/Overheal|175|factor=2}}
This example yields 350.
Errors
- This template will display ? if it is missing a max health number.
- This template will display an Expression error if it cannot interpret either the max health number or factor passed to it. Only include numeric characters (0-9).