Difference between revisions of "User:Darkman 4/weapontest"

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(Not required. The weapon box is the backpack thing.)
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{{Weapon
+
{{Weapon infobox
| SLOT = 5th
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| weapon-slot = 5th
| CLASSES =[[Medic (Classic)|Medic]]
+
| used-by =[[Medic (Classic)|Medic]]
| TYPE =Level 1 SMG
+
| level-and-type =Level 1 SMG
| IMAGENAME = SMG_IMG.png
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| weapon-image = SMG_IMG.png
| WEAPON_AMMO = 0
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| ammo-carried = 0
| WEAPON_AMMO = 150
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| ammo-carried = 150
 
}}
 
}}
  

Revision as of 12:15, 4 July 2010

Template:Weapon infobox

The super Shotgun is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets.

Its useffulness depends on the game it is in; in Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. However, in Team Fortress Classic, they do not, which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes.

Damage

In Quake Team Fortress, it has damage falloff, while in Team Fortress Classic, it doesn't.