Difference between revisions of "User:Darkman 4/weapontest"
(Not required. The weapon box is the backpack thing.) |
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− | {{Weapon | + | {{Weapon infobox |
− | | | + | | weapon-slot = 5th |
− | | | + | | used-by =[[Medic (Classic)|Medic]] |
− | | | + | | level-and-type =Level 1 SMG |
− | | | + | | weapon-image = SMG_IMG.png |
− | | | + | | ammo-carried = 0 |
− | | | + | | ammo-carried = 150 |
}} | }} | ||
Revision as of 12:15, 4 July 2010
The super Shotgun is a weapon in the classic Team Fortress games. it fires a somewhat tight spread of pellets.
Its useffulness depends on the game it is in; in Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. However, in Team Fortress Classic, they do not, which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes.
Damage
In Quake Team Fortress, it has damage falloff, while in Team Fortress Classic, it doesn't.