Difference between revisions of "VScript"

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{{Quotation|'''The Engineer''' installing a new server heavily utilizing VScript|Heavy load comin' through!|sound=Engineer_sentrymoving01.wav}}
 
{{Quotation|'''The Engineer''' installing a new server heavily utilizing VScript|Heavy load comin' through!|sound=Engineer_sentrymoving01.wav}}
  
'''VScript''' is a [[w:virtual machine|virtual machine]] for scripting used in some [[Source Engine]] games that allows developers and mapmakers to write and embed custom scripts that interface with the game world and its [[vdc:Entity|entities]]. VScript was implemented into ''Team Fortress 2'' in the {{Patch name|12|1|2022}}; it has been hitherto used officially for the [[Versus Saxton Hale]] game mode.
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'''VScript''' is a [[w:virtual machine|virtual machine]] for scripting used in some [[Source Engine]] games, that allows developers and mapmakers to write and embed custom scripts that interface with the game world and its [[vdc:Entity|entities]]. VScript was implemented into ''Team Fortress 2'' in the {{Patch name|12|1|2022}}; it has been hitherto used officially for the [[Versus Saxton Hale]] and [[Zombie Infection]] game modes.
  
 
{{Mapping Nav}}
 
{{Mapping Nav}}
  
 
[[Category:Mapping]]
 
[[Category:Mapping]]

Revision as of 16:07, 11 October 2023

Heavy load comin' through!
The Engineer installing a new server heavily utilizing VScript

VScript is a virtual machine for scripting used in some Source Engine games, that allows developers and mapmakers to write and embed custom scripts that interface with the game world and its entities. VScript was implemented into Team Fortress 2 in the December 1, 2022 Patch; it has been hitherto used officially for the Versus Saxton Hale and Zombie Infection game modes.