Difference between revisions of "Talk:Versus Saxton Hale"
m |
(→Jarate'd Saxton: new section) |
||
Line 68: | Line 68: | ||
Didn't notice this till I made the edit, but the Last Mann Standing particles appearing on cloaked spies [https://imgur.com/R8TKwwx is intentional behaviour]. | Didn't notice this till I made the edit, but the Last Mann Standing particles appearing on cloaked spies [https://imgur.com/R8TKwwx is intentional behaviour]. | ||
[[User:Radial36|Radial36]] ([[User talk:Radial36|talk]]) 13:28, 7 August 2023 (UTC) | [[User:Radial36|Radial36]] ([[User talk:Radial36|talk]]) 13:28, 7 August 2023 (UTC) | ||
+ | |||
+ | == Jarate'd Saxton == | ||
+ | |||
+ | [[File:VSHjaratecbbug.jpg|thumb|Double pee.]] | ||
+ | Does this seem like a bug, and whether note or bug (and it is unusual to look at), should it be displayed on the page? I'd likely make a clearer shot anyway.--[[File:Leaderboard class allclass.png|15px|link=]] [[User:Akolyth|<span style="font-size: 14px; font-family: Trebuchet MS">'''Akolyth'''</span>]] ([[User_talk:Akolyth|talk]]) 04:57, 17 August 2023 (UTC) |
Revision as of 04:57, 17 August 2023
Contents
Thoughts on "references" part
I'm not an expert in References but now it looks... unpleasant. maybe convert all those references into 1 file name? or a folder?Profiteer(奸商)the tryhard (talk) 05:37, 20 July 2023 (UTC)
- They're specifically used so every stat can be traced back to its original file, just referring to the folder it is in would make the references useless, because of course they're gonna be in the .bsp file.
| s | GrampaSwood (talk) 09:31, 20 July 2023 (UTC)
- Are they needed for the public, though? Do people really need to know
scripts\vscripts\vssaxtonhale\mercs\merc_traits\single_class\engineer_telefrag_scaling.nut:L18-21
is what makes telefrags deal twice as much damage?
- Are they needed for the public, though? Do people really need to know
- I think we could have them hidden with
<!-- --->
. - BrazilianNut (talk) 12:54, 26 July 2023 (UTC)
- I think we could have them hidden with
- I think they shouldn't be hidden, it's a lot of clutter but I think they're necessary as it shows an example for other people on how to add additional things to this. It's a bit of a clutter when editing, but having them be hidden just makes them serve even less purpose.
| s | GrampaSwood (talk) 11:05, 29 July 2023 (UTC)
- I think they shouldn't be hidden, it's a lot of clutter but I think they're necessary as it shows an example for other people on how to add additional things to this. It's a bit of a clutter when editing, but having them be hidden just makes them serve even less purpose.
How specific should the gameplay changes be?
I've updated the gameplay changes section to be more accurate, but I'm wondering how specific some of the change notes should be. More specifically, I'm wondering about the "on-kill" notice. For some weapons, like Demo swords and Spy knives, it simply applies on hit. But for weapons like the air strike and sentries, its based on a certain number of damage. I'm also not sure if I should lump the sentry's assist counter going up by 1 for every 200 damage done with the "on-kill" section or give it its own note, because its not really an on-kill effect, but it is intended for use with the frontier justice. I don't think most people would associate the sentry's assist counter with an effect like getting a head.
fiend (talk) 08:12, 21 July 2023 (UTC)
- Anything that's different from the main game should be mentioned, remember to provide a reference to it in the files.
| s | GrampaSwood (talk) 09:21, 21 July 2023 (UTC)
- Got it! I've added the specifics to the on-kill effects to the page, but I put the sentry assist increase in a different spot because I didn't feel like it fit. I'm not super sure about the formatting of the note, since it is a lot of data in one place with a ton of sources, but I felt like having 5 separate bullet points saying "On-Kill effects for weapon X" was worse. fiend (talk) 20:12, 21 July 2023 (UTC)
Over 32 players
It may be worth looking into how Saxton's health scales in servers with over 32 players using the new -unrestricted_maxplayers server variable. I was not able to do so myself, but may later.
Mrs L (talk) 16:21, 26 July 2023 (UTC)
- Seeing as Casual doesn't support this, I'm not sure it's necessary. We may be able to find the formula used to determine the HP and just put it under there if people want to know. The table for 1-100 would be very long.
| s | GrampaSwood (talk) 16:28, 26 July 2023 (UTC)
- I delved into the VScript packed into the VSH maps and found the formula for Hale's health. Updated page to reflect how it's actually calculated. Megascatterbomb (talk) 01:18, 31 July 2023 (UTC)
- Could you add the file as a <ref>?
| s | GrampaSwood (talk) 01:25, 31 July 2023 (UTC)
- Could you add the file as a <ref>?
- Done Megascatterbomb (talk) 10:28, 31 July 2023 (UTC)
I did find the readme by the original author, but the formula they gave doesn't make any sense and gives incorrect answers when used. I'll try to find if there's an updated version available. Mrs L (talk) 18:46, 27 July 2023 (UTC)
Move page?
Considering that Valve commonly refers to this game mode as "Versus Saxton Hale", wouldn't it be better for the page to be called "Versus Saxton Hale" instead of "VS Saxton Hale Mode"?
Tiagoquix (talk) 20:09, 27 July 2023 (UTC)
- Oh, now I noticed the page has already been moved. I apologize for not paying attention.
Tiagoquix (talk) 20:10, 27 July 2023 (UTC)
- Oppose, that is a stupid name and whoever moved it is stupid too!
| s | GrampaSwood (talk) 20:18, 27 July 2023 (UTC)
Should Saxton Hale's taunts be displayed in gallery of their respective articles?
For example, should Hale's Conga model be added to the Gallery after the 9 classes, or are them just on this article sufficient? It is an "official" model now that players use and may be interested in seeing.-- Akolyth (talk) 21:13, 31 July 2023 (UTC)
- I would say they should only be kept here.
| s | GrampaSwood (talk) 21:35, 31 July 2023 (UTC)
last mann standing particles
Are the particles that surround players during the last mann standing effect newer models or are they used by anything else? also is it a bug that you can see the particles around cloaked spys as hale when they have the last mann standing effect?
JoWolf101 (talk) 07:35, 4 August 2023 (UTC)
- As far as I can see, they're reused assets. The particles at the player's feet are reused from the Batallion's Backup. I don't see any other particles besides the crit sparks. And yes, that is a bug, I'll add it to the page.
| s | GrampaSwood (talk) 11:45, 4 August 2023 (UTC)
Didn't notice this till I made the edit, but the Last Mann Standing particles appearing on cloaked spies is intentional behaviour. Radial36 (talk) 13:28, 7 August 2023 (UTC)
Jarate'd Saxton
Does this seem like a bug, and whether note or bug (and it is unusual to look at), should it be displayed on the page? I'd likely make a clearer shot anyway.-- Akolyth (talk) 04:57, 17 August 2023 (UTC)