Difference between revisions of "Template:Maps list"
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| arena_ = <!-- | | arena_ = <!-- | ||
− | Arena --> | + | Arena (10 maps per column) --> |
<div style=display:inline-table> | <div style=display:inline-table> | ||
*{{map link|Badlands|Badlands (Arena)}} | *{{map link|Badlands|Badlands (Arena)}} | ||
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| ctf_1 = <!-- | | ctf_1 = <!-- | ||
− | Capture the Flag --> | + | Capture the Flag (10 maps per column) --> |
<div style=display:inline-table> | <div style=display:inline-table> | ||
*{{map link|2Fort}} | *{{map link|2Fort}} | ||
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| comp = <!-- | | comp = <!-- | ||
− | Competitive Mode --> | + | Competitive Mode (10 maps per column) --> |
<div style=display:inline-table> | <div style=display:inline-table> | ||
* {{map link|Badwater Basin}} | * {{map link|Badwater Basin}} | ||
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| cp_1 = <!-- | | cp_1 = <!-- | ||
− | Symmetrical Control Point --> | + | Symmetrical Control Point (10 maps per column) --> |
<div style=display:inline-table> | <div style=display:inline-table> | ||
*{{map link|5Gorge}} | *{{map link|5Gorge}} | ||
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| cp_3 = <!-- | | cp_3 = <!-- | ||
− | Attack/Defend --> | + | Attack/Defend (10 maps per column) --> |
<div style=display:inline-table> | <div style=display:inline-table> | ||
*{{map link|Altitude}} | *{{map link|Altitude}} | ||
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| koth_ = <!-- | | koth_ = <!-- | ||
− | King of the Hill --> | + | King of the Hill (10 maps per column) --> |
<div style=display:inline-table> | <div style=display:inline-table> | ||
*{{map link|Badlands|Badlands (King of the Hill)}} | *{{map link|Badlands|Badlands (King of the Hill)}} | ||
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| pl_1 = <!-- | | pl_1 = <!-- | ||
− | Single-stage Payload --> | + | Single-stage Payload (10 maps per column) --> |
<div style=display:inline-table> | <div style=display:inline-table> | ||
*{{map link|Badwater Basin}} | *{{map link|Badwater Basin}} |
Revision as of 17:31, 18 October 2023
Documentation for Maps list
Usage
To be used in the "[Game mode] maps" lists in List of game modes and its translations.
Syntax
{{Maps list|parameter}}
Parameters are:
arena_
for Arena mapsctf_1
for Capture the Flag mapscomp
for Competitive Mode mapscp_1
for Symmetrical Control Point mapscp_2
for Domination Control Point mapscp_3
for Attack/Defend mapscp_4
for Medieval Attack/Defend mapscp_5
for End of the Line Attack/Defend mapskoth_
for King of the Hill mapsmvm_
for Mann vs. Machine mapsctf_2
for Mannpower mapspass_
for PASS Time mapspl_1
for Single-stage Payload mapspl_2
for Multiple-stage Payload mapsplr_
for Payload Race mapspd_
for Player Destruction mapssd_
for Special Delivery mapstc_
for Territorial Control mapstr_
for Training Mode mapsrd_
for Robot Destruction mapsvsh_
for VS Saxton Hale mapszi_
for Zombie Infection maps