Difference between revisions of "December 7, 2009 Patch"
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| source = http://store.steampowered.com/news/3205/ | | source = http://store.steampowered.com/news/3205/ | ||
− | + | | source-title = Team Fortress 2 Update Released | |
|before= [[November 2, 2009 Patch]] | |before= [[November 2, 2009 Patch]] |
Revision as of 16:00, 9 March 2011
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Source: Team Fortress 2 Update Released
Patch notes
Engine
- Added checks to prevent transferring .smx, .gcf, and .sys files between client/server
- Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists)
Team Fortress 2
- Fixed custom particle systems inside maps causing particles to break in successive maps
- Fixed a rare vphysics crash
- Fixed background highlight for KOTH timers not being aligned properly in minmode
- Fixed the Heavy's fists being hidden while taunting
- Fixed cloaked Spies having the critboost effect on their weapon
- Fixed banned clients being able to spamming a server with the "joined" chat text
- Fixed seeing the wrong class counts if the game swapped teams while the class menu was open
- Fixed Spies being able to disguise while performing a taunt
- Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open
- Fixed the "Confirm Delete" dialog in the Items menu not handling the key correctly
- Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser
- Fixed exec'ing the .cfg file for a class change before the player has actually changed class