Difference between revisions of "February 14, 2011 Patch"

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===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
 
===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
*Updated the version check when connecting to a server to indicated whether the server's version of the game is older or newer than the client's version when they're different.
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*Updated the version check when connecting to a [[server]] to indicated whether the server's version of the game is older or newer than the client's version when they're different.
  
 
===Team Fortress 2===
 
===Team Fortress 2===

Revision as of 23:20, 14 February 2011

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Updated the version check when connecting to a server to indicated whether the server's version of the game is older or newer than the client's version when they're different.

Team Fortress 2

  • Made Bill's Hat always tradable.
  • Fixed a client crash caused by malformed custom client spray.
  • Added a Red team skin to the Fists of Steel.
  • Fixed melee attacks not destroying remote detonation pipes.
  • Added the Rimmed Raincatcher to the list of Unusual hats.
  • Fixed the Stickybomb Launcher viewmodel sleeves using the wrong team colors for team Blue.
  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • Updated pl_thundermountain
    • Updated the final stage to have the train begin receding after 15 seconds.
    • Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.