Difference between revisions of "User:MN"
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<big>[https://www.youtube.com/playlist?list=PLg4RjdRsuhSDptSFKuSxZpUg9AlErcagJ Full video playlist of all bugs/exploits]</big> | <big>[https://www.youtube.com/playlist?list=PLg4RjdRsuhSDptSFKuSxZpUg9AlErcagJ Full video playlist of all bugs/exploits]</big> | ||
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'''[[Sinshine]]''' | '''[[Sinshine]]''' | ||
− | * Both the RED and BLU teams can place buildings inside their 2nd forward spawns. '''[Reported | + | * Both the RED and BLU teams can place buildings inside their 2nd forward spawns. '''[Reported]''' |
'''[[Brew]]''' | '''[[Brew]]''' | ||
− | * It is possible to bypass certain pitfalls if the player falls fast enough due to the pitfall triggers not extending all the way to the bottom, resulting in not enough time spent in the triggers to kill them, '''[Reported | + | * It is possible to bypass certain pitfalls if the player falls fast enough due to the pitfall triggers not extending all the way to the bottom, resulting in not enough time spent in the triggers to kill them, '''[Reported]''' |
'''[[Lakeside]]''' | '''[[Lakeside]]''' | ||
− | * In the spawn room, players are able to build Sentry Guns and Dispensers through the boarded up window near the Resupply Locker. '''[Reported | + | * In the spawn room, players are able to build Sentry Guns and Dispensers through the boarded up window near the Resupply Locker. '''[Reported]''' |
'''[[Erebus]]''' | '''[[Erebus]]''' | ||
− | * Players can build inside the RED spawn on the first stage of the map. '''[Reported | + | * Players can build inside the RED spawn on the first stage of the map. '''[Reported]''' |
'''[[Tr Dustbowl]]''' | '''[[Tr Dustbowl]]''' | ||
− | * There is a floating rock texture above the Stage 3 Control Point A. '''[Reported | + | * There is a floating rock texture above the Stage 3 Control Point A. '''[Reported]''' |
'''[[Moldergrove]]''' | '''[[Moldergrove]]''' | ||
− | * When inside the 3v3 arena, players are able to get inside some of the floating islands. '''[TBD | + | * When inside the 3v3 arena, players are able to get inside some of the floating islands. '''[TBD]''' |
'''[[Hydro]]''' | '''[[Hydro]]''' | ||
− | * RED players are able to build inside of the Dam respawn area. '''[Reported | + | * RED players are able to build inside of the Dam respawn area. '''[Reported]''' |
'''[[Training]]''' | '''[[Training]]''' | ||
− | * In Engineer {{botignore|training}}, the player is unable to build at first. However, by typing in the [[Scripting#Buildings|build command]], you can bypass this limitation. '''[Reported]''' | + | * In Engineer {{botignore|training}}, the player is unable to build at first. However, by typing in the [[Scripting#Buildings|build command]], you can bypass this limitation. '''[Reported]''' [https://github.com/ValveSoftware/Source-1-Games/issues/5368#issuecomment-1867749874 (but will not be fixed :p)] |
'''[[Hassle Castle]]''' | '''[[Hassle Castle]]''' | ||
− | * Players are able to get on top of the tree on Slope, where they can walk and build. '''[Reported | + | * Players are able to get on top of the tree on Slope, where they can walk and build. '''[Reported]''' |
'''[[Yukon]]''' | '''[[Yukon]]''' | ||
− | * It's possible to get out-of-bounds near the 2nd BLU control point. '''[TBD | + | * It's possible to get out-of-bounds near the 2nd BLU control point. '''[TBD]''' |
'''[[Spookeyridge]]''' | '''[[Spookeyridge]]''' | ||
− | * * Inside the BLU spawn underworld area there is a room that is missing its windows and all the props inside don't have any collision. '''[Reported | + | * * Inside the BLU spawn underworld area there is a room that is missing its windows and all the props inside don't have any collision. '''[Reported]''' |
'''[[Camber]]''' | '''[[Camber]]''' | ||
− | * [https://steamuserimages-a.akamaihd.net/ugc/2295210273363888652/BC07A6719AE4727BE7BA807F8F8FC51D036D9640/ Players are able to build in BLU's first forward spawn.] [https://www.teamfortress.com/post.php?id=214110 '''[Patched<nowiki>]</nowiki>'''] | + | * [https://steamuserimages-a.akamaihd.net/ugc/2295210273363888652/BC07A6719AE4727BE7BA807F8F8FC51D036D9640/ Players are able to build in BLU's first forward spawn.] [https://www.teamfortress.com/post.php?id=214110 '''[Patched<nowiki>]</nowiki>'''] |
− | * It's possible to get out-of-bounds as [https://www.youtube.com/watch?v=eJGWp7jMT6A&ab_channel=MN Pyro] and [https://www.youtube.com/watch?v=1dLCJ_zOfQc&ab_channel=MN Demoman]. [https://www.teamfortress.com/post.php?id=214110 '''[Patched<nowiki>]</nowiki>'''] | + | * It's possible to get out-of-bounds as [https://www.youtube.com/watch?v=eJGWp7jMT6A&ab_channel=MN Pyro] and [https://www.youtube.com/watch?v=1dLCJ_zOfQc&ab_channel=MN Demoman]. [https://www.teamfortress.com/post.php?id=214110 '''[Patched<nowiki>]</nowiki>'''] |
'''[[Carrier]]''' | '''[[Carrier]]''' | ||
− | * [https://youtu.be/TPckVu4wvKo It's possible to get out of the playable area near the overpass.] [https://www.teamfortress.com/post.php?id=214407%5D12/21/2023 '''[Patched<nowiki>]</nowiki>'''] | + | * [https://youtu.be/TPckVu4wvKo It's possible to get out of the playable area near the overpass.] [https://www.teamfortress.com/post.php?id=214407%5D12/21/2023 '''[Patched<nowiki>]</nowiki>'''] |
'''[[Atoll]]''' | '''[[Atoll]]''' | ||
− | * Entering the Warehouse through the back exit causes a nearby wall to become see-through and reveal players behind it. '''[Reported | + | * Entering the Warehouse through the back exit causes a nearby wall to become see-through and reveal players behind it. '''[Reported]''' |
'''[[Murky]]''' | '''[[Murky]]''' | ||
− | * Despite the {{Patch name|10|13|2023}} stating that roofs are no longer able to be build on, it is still possible to build on some of them. '''[Reported | + | * Despite the {{Patch name|10|13|2023}} stating that roofs are no longer able to be build on, it is still possible to build on some of them. '''[Reported]''' |
'''[[Steel]]''' | '''[[Steel]]''' | ||
* It's possible to build on the higher level of the BLU spawn. '''[Reported]''' '''[Me]''' | * It's possible to build on the higher level of the BLU spawn. '''[Reported]''' '''[Me]''' | ||
− | * Unlike all the other mercenaries, it's possible for the Demoman to shoot grenades over the capture point A door. '''[Reported | + | * Unlike all the other mercenaries, it's possible for the Demoman to shoot grenades over the capture point A door. '''[Reported]''' |
'''[[Sandcastle]]''' | '''[[Sandcastle]]''' | ||
− | * It is possible to get outside the hurtbox of the cliff and back using Demoman by using explosive jumps (such as the [[Ullapool Caber]]) or a mobility item (such as the [[B.A.S.E. Jumper]] or one of the Demoman's shields). '''[Reported | + | * It is possible to get outside the hurtbox of the cliff and back using Demoman by using explosive jumps (such as the [[Ullapool Caber]]) or a mobility item (such as the [[B.A.S.E. Jumper]] or one of the Demoman's shields). '''[Reported]''' |
− | * Using certain [[Magic spells]] it's possible to get out-of-bounds. '''[Reported | + | * Using certain [[Magic spells]] it's possible to get out-of-bounds. '''[Reported]''' |
− | * Using certain [[Magic spells]] it's possible to get into RED's spawn. '''[Reported | + | * Using certain [[Magic spells]] it's possible to get into RED's spawn. '''[Reported]''' |
== Bugs that need to be reported / To-Do List == | == Bugs that need to be reported / To-Do List == |
Revision as of 12:19, 28 December 2023
MN | |
---|---|
Basic information | |
Gender: | Male |
Birth place: | USA |
Native language: | English |
Team Fortress 2 | |
Favourite maps: | Double Cross |
Favourite hats: | |
Contact information | |
IRC nickname: | MN |
HOWDY
I'm MN :p and I main Medic normally when playing, also I report and find a lot of bugs/exploits/oversights for community and official Valve maps... that's pretty much it lol
I'm VERY new to editing the wiki so PLEASE let me know if I need to change/fix anything!
⠀
List of reported bugs!
Info | Label |
---|---|
Unable to contact map maker :( | [TBD] |
Reported it to the map creator | [Reported] |
If it has been patch | [Patched]
Bugs that need to be reported / To-Do List
Socials |