Difference between revisions of "March 6, 2009 Patch"
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| source = http://store.steampowered.com/news/2321/ | | source = http://store.steampowered.com/news/2321/ | ||
− | + | | source-title = Team Fortress 2 Update Released | |
| before = [[March 5, 2009 Patch]] | | before = [[March 5, 2009 Patch]] | ||
| after = [[March 13, 2009 Patch]] | | after = [[March 13, 2009 Patch]] | ||
}} | }} |
Revision as of 16:53, 13 March 2011
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- You can now duck twice in the air. Scout double jumps reset the in-air jump counts
- Added "tf_clamp_airducks" convar, set to 1 by default
- Setting it to 0 will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps
- Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights