Difference between revisions of "Template:Class health pack and overheal table"
m ((FR) Translation of line 6, 505, 517 and 686) |
m (Updated /pl) |
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Line 9: | Line 9: | ||
| es = {{common string|Overheal}} con el {{Item link|Quick-Fix}} | | es = {{common string|Overheal}} con el {{Item link|Quick-Fix}} | ||
| fr = {{common string|Overheal}} du {{Item link|Quick-Fix}} | | fr = {{common string|Overheal}} du {{Item link|Quick-Fix}} | ||
+ | | pl = {{common string|Overheal}} [[Quick-Fix/pl|Quick-Fixa]] | ||
| pt = {{common string|Overheal}} com o {{Item link|Quick-Fix}} | | pt = {{common string|Overheal}} com o {{Item link|Quick-Fix}} | ||
| pt-br = {{common string|Overheal}} com a {{Item link|Quick-Fix}} | | pt-br = {{common string|Overheal}} com a {{Item link|Quick-Fix}} | ||
Line 508: | Line 509: | ||
| es = Con los {{Item link|Fists of Steel}} equipados | | es = Con los {{Item link|Fists of Steel}} equipados | ||
| fr = Avec les {{Item link|Fists of Steel}} équipés | | fr = Avec les {{Item link|Fists of Steel}} équipés | ||
+ | | pl = Z wyposażonymi [[Fists of Steel/pl|Pięściami ze stali]] | ||
| pt = Com os {{Item link|Fists of Steel}} equipados | | pt = Com os {{Item link|Fists of Steel}} equipados | ||
| pt-br = Com os {{Item link|Fists of Steel}} equipados | | pt-br = Com os {{Item link|Fists of Steel}} equipados | ||
Line 521: | Line 523: | ||
| es = Con los {{Item link|Fists of Steel}} equipados y bajo los efectos de la {{Item link|Dalokohs Bar}} o la {{Item link|Fishcake}} | | es = Con los {{Item link|Fists of Steel}} equipados y bajo los efectos de la {{Item link|Dalokohs Bar}} o la {{Item link|Fishcake}} | ||
| fr = Avec les {{Item link|Fists of Steel}} équipés tout en étant sous l'effet de la {{Item link|Dalokohs Bar}} ou du {{Item link|Fishcake}} | | fr = Avec les {{Item link|Fists of Steel}} équipés tout en étant sous l'effet de la {{Item link|Dalokohs Bar}} ou du {{Item link|Fishcake}} | ||
+ | | pl = Z wyposażonymi [[Fists of Steel/pl|Pięściami ze stali]] i po zjedzeniu [[Dalokohs Bar/pl|Tabliczki Ladyczeko]] lub [[Fishcake/pl|Ciastka rybnego]] | ||
| pt = Com os {{Item link|Fists of Steel}} equipados e sob os efeitos da {{Item link|Dalokohs Bar}} ou do {{Item link|Fishcake}} | | pt = Com os {{Item link|Fists of Steel}} equipados e sob os efeitos da {{Item link|Dalokohs Bar}} ou do {{Item link|Fishcake}} | ||
| pt-br = Com os {{Item link|Fists of Steel}} equipados e sob os efeitos da {{Item link|Dalokohs Bar}} ou do {{Item link|Fishcake}} | | pt-br = Com os {{Item link|Fists of Steel}} equipados e sob os efeitos da {{Item link|Dalokohs Bar}} ou do {{Item link|Fishcake}} | ||
Line 671: | Line 674: | ||
| no = Maximum buff fra Conniver's Kunai | | no = Maximum buff fra Conniver's Kunai | ||
| nl = Maximale overgenezing van een [[Backstab/nl|ruggesteek]] met de {{item name|Conniver's Kunai}} | | nl = Maximale overgenezing van een [[Backstab/nl|ruggesteek]] met de {{item name|Conniver's Kunai}} | ||
− | | pl = Maksymalne nadleczenie po [[Backstab/pl|dźgnięciu w plecy]] za pomocą Kunai | + | | pl = Maksymalne nadleczenie po [[Backstab/pl|dźgnięciu w plecy]] za pomocą {{Item link|Conniver's Kunai}} |
| pt = Sobrecura máxima de [[backstab/pt|facadas nas costas]] da {{item name|Conniver's Kunai}} | | pt = Sobrecura máxima de [[backstab/pt|facadas nas costas]] da {{item name|Conniver's Kunai}} | ||
| pt-br = Sobrecura máxima de [[backstab/pt-br|facadas nas costas]] da {{item name|Conniver's Kunai}} | | pt-br = Sobrecura máxima de [[backstab/pt-br|facadas nas costas]] da {{item name|Conniver's Kunai}} | ||
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| es = Valor teórico. El exceso de curación no supera el 150 % de la salud máxima de las clases. | | es = Valor teórico. El exceso de curación no supera el 150 % de la salud máxima de las clases. | ||
| fr = Valeur théorique. Le bonus d'extra santé ne peut excéder 150% de la santé maximale de la classe. | | fr = Valeur théorique. Le bonus d'extra santé ne peut excéder 150% de la santé maximale de la classe. | ||
+ | | pl = Wartość teoretyczna. Nadleczenie nie może przekroczyć 150% maksymalnego zdrowia danej klasy. | ||
| pt-br = Valor teórico. A sobrecura não excede 150% da vida máxima das classes. | | pt-br = Valor teórico. A sobrecura não excede 150% da vida máxima das classes. | ||
| ro = Valoare teoretică. Viața de surplus nu poate depăși 150% din viața maximă a unei clase. | | ro = Valoare teoretică. Viața de surplus nu poate depăși 150% din viața maximă a unei clase. | ||
Line 714: | Line 718: | ||
| nl = Theoretische waarde. Genezing van pickups overstijgt de maximumgezondheid van de klasse niet. | | nl = Theoretische waarde. Genezing van pickups overstijgt de maximumgezondheid van de klasse niet. | ||
| no = Teoretisk verdi. Helse fått fra gjenstander man plukker opp vil ikke gå over klassene's maksimale helse. | | no = Teoretisk verdi. Helse fått fra gjenstander man plukker opp vil ikke gå over klassene's maksimale helse. | ||
− | | pl = Wartość teoretyczna. Ilość zdrowia otrzymywanego z apteczek nie może | + | | pl = Wartość teoretyczna. Ilość zdrowia otrzymywanego z apteczek nie może przekroczyć maksymalnego zdrowia danej klasy. |
| pt = Valor teórico. Cura vinda de itens nunca excede a vida máxima duma classe. | | pt = Valor teórico. Cura vinda de itens nunca excede a vida máxima duma classe. | ||
| pt-br = Valor teórico. A cura recebida de coletáveis não excede a vida máxima da classe. | | pt-br = Valor teórico. A cura recebida de coletáveis não excede a vida máxima da classe. | ||
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| zh-hans = 仅为理论数值。实际从拾取物中恢复的生命值不会超出兵种自身的最大生命值。 | | zh-hans = 仅为理论数值。实际从拾取物中恢复的生命值不会超出兵种自身的最大生命值。 | ||
}}''}}}}</includeonly><noinclude> | }}''}}}}</includeonly><noinclude> | ||
− | {{Translation switching|en, de, es, fr, pt-br, ro, sv}} | + | {{Translation switching|en, de, es, fr, pl, pt-br, ro, sv}} |
{{update trans}} | {{update trans}} | ||
{{Doc begin}} | {{Doc begin}} |
Revision as of 12:26, 21 February 2024
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class health pack and overheal table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, es, fr, pl, pt-br, ro, sv (add) |
This translation requires updating. You can help improve it by editing it with content from "Class health pack and overheal table" (view source). See also Help:Language translation. |
Documentation for Class health pack and overheal table
Usage
Parameter 1 can be set to overheal
to switch from the health pack table to the overheal table.
The parameters scout, soldier, pyro, demoman, heavy, engineer, medic, sniper, spy
can be set to select which classes' info to display. Defining none of these parameters will default to displaying all classes.
Formatting is done per-row, with the use of border-top:0 and border-bottom:0. These values are also passed into the core template.
Some exceptions (Shortstop, Back Scratcher, Dalokohs Bar, Conniver's Kunai) had to be hard-coded into the core template.
Some rows are only relevant to overheal or only relevant to health packs. These rows are wrapped in {{#ifeq:{{{1}}}|overheal|true|false}}
.
Examples
{{Class health pack and overheal table|scout=yes|soldier=yes|demoman=yes|medic=yes}}
Class | Small |
Medium |
Large |
---|---|---|---|
Scout | 26 | 63 | 125 |
With the Sandman equipped | 23 | 55 | 110 |
Soldier | 41 | 100 | 200 |
With the Battalion's Backup equipped | 45 | 110 | 220 |
Demoman | 36 | 88 | 175 |
With weapon slot boots equipped | 41 | 100 | 200 |
With a head-taking melee weapon equipped with 0 heads | 31 | 75 | 150 |
With a head-taking melee weapon equipped with 1 head | 34 | 83 | 165 |
With a head-taking melee weapon equipped with 2 heads | 37 | 90 | 180 |
With a head-taking melee weapon equipped with 3 heads | 40 | 98 | 195 |
With a head-taking melee weapon with 4 or more heads | 43 | 105 | 210 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 36 | 88 | 175 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 39 | 95 | 190 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 42 | 103 | 205 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 45 | 110 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 48 | 118 | 235 |
Medic | 31 | 75 | 150 |
With the Vita-Saw equipped | 29 | 70 | 140 |
{{Class health pack and overheal table|overheal|scout=yes|soldier=yes|demoman=yes|medic=yes}}
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
{{Class health pack and overheal table}}
Class | Small |
Medium |
Large |
---|---|---|---|
Scout | 26 | 63 | 125 |
With the Sandman equipped | 23 | 55 | 110 |
Soldier | 41 | 100 | 200 |
With the Battalion's Backup equipped | 45 | 110 | 220 |
Pyro | 36 | 88 | 175 |
With the Back Scratcher equipped | 54 | 131 | 263† |
Demoman | 36 | 88 | 175 |
With weapon slot boots equipped | 41 | 100 | 200 |
With a head-taking melee weapon equipped with 0 heads | 31 | 75 | 150 |
With a head-taking melee weapon equipped with 1 head | 34 | 83 | 165 |
With a head-taking melee weapon equipped with 2 heads | 37 | 90 | 180 |
With a head-taking melee weapon equipped with 3 heads | 40 | 98 | 195 |
With a head-taking melee weapon with 4 or more heads | 43 | 105 | 210 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 36 | 88 | 175 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 39 | 95 | 190 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 42 | 103 | 205 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 45 | 110 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 48 | 118 | 235 |
Heavy | 62 | 150 | 300 |
Under the effects of the Dalokohs Bar or Fishcake | 72 | 175 | 350 |
With the Fists of Steel equipped | 62 | 150 | 300 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 72 | 175 | 350 |
Engineer | 26 | 63 | 125 |
With the Gunslinger equipped | 31 | 75 | 150 |
Medic | 31 | 75 | 150 |
With the Vita-Saw equipped | 29 | 70 | 140 |
Sniper | 26 | 63 | 125 |
Spy | 26 | 63 | 125 |
With the Big Earner equipped | 21 | 50 | 100 |
With Conniver's Kunai equipped | 14 | 35 | 70 |
{{Class health pack and overheal table|overheal}}
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Pyro | 175 | 260 | 220 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Heavy | 300 | 450 | 376 |
Under the effects of the Dalokohs Bar or Fishcake | 350 | 500† | 426 |
With the Fists of Steel equipped | 300 | 390 | 346 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 350 | 440 | 396 |
Engineer | 125 | 185 | 158 |
With the Gunslinger equipped | 150 | 225 | 189 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
Sniper | 125 | 185 | 158 |
Spy | 125 | 185 | 158 |
With the Big Earner equipped | 100 | 150 | 126 |
With Conniver's Kunai equipped | 70 | 105 | 89 |
Maximum overheal from Conniver's Kunai backstabs | N/A | 210 | N/A |