Difference between revisions of "User:LingoSalad/damage"
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LingoSalad (talk | contribs) m (fixed, added compatibility for flamethrowers) |
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* '''[[Mini-Crit]]''': {{#expr:{{User:LingoSalad/damage/base}} * 1.35}} per hit | * '''[[Mini-Crit]]''': {{#expr:{{User:LingoSalad/damage/base}} * 1.35}} per hit | ||
+ | |||
+ | | flamethrower = | ||
+ | |||
+ | * Base damage is based upon range (or, by extension, particle lifetime), and is rounded at the end of all calculations (after critical multipliers, etc). | ||
+ | * From 0 to 200 [[Hammer unit|units]]: {{User:LingoSalad/damage/base}} per particle ({{#expr:{{User:LingoSalad/damage/base}} * 22.5}} per second). | ||
+ | ** '''[[Critical hit]]''': {{#expr:{{User:LingoSalad/damage/base}} * 22.5 * 3}} damage per second | ||
+ | ** '''[[Mini-Crit]]''': {{#expr:{{User:LingoSalad/damage/base}} * 22.5 * 1.35}} damage per second | ||
+ | * From 200 to max range (384) units: linear decrease to {{#expr:{{User:LingoSalad/damage/base}} * .6}} per particle ({{#expr:{{User:LingoSalad/damage/base}} * .6 * 22.5}} per second) | ||
+ | ** '''[[Critical hit]]''': {{#expr:{{User:LingoSalad/damage/base}} * .6 * 22.5 * 3}} damage per second | ||
+ | ** '''[[Mini-Crit]]''': {{#expr:{{User:LingoSalad/damage/base}} * .6 * 22.5 * 1.35}} damage per second | ||
+ | * Afterburn damage: {{User:LingoSalad/damage/afterburn}} damage every 0.5 seconds for 10 seconds ({{#expr:{{User:LingoSalad/damage/afterburn}} * 20}} damage total) | ||
+ | ** Mini-Crit afterburn damage: 4 damage every 0.5 seconds for 10 seconds (80 damage total) | ||
+ | |||
+ | ''Note'': Damage-per-second values assume all particles find victims. | ||
+ | |||
+ | Base damage changes over particle lifetime, instead of distance from player (all other weapons affected by distance measure from player to player). Damages are approximate and determined by community testing. | ||
}} | }} |
Revision as of 18:44, 20 February 2011
See also: Damage