Difference between revisions of "User:LingoSalad/damage"

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m (fixed, added compatibility for flamethrowers)
m (documentation)
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Base damage changes over particle lifetime, instead of distance from player (all other weapons affected by distance measure from player to player). Damages are approximate and determined by community testing.
 
Base damage changes over particle lifetime, instead of distance from player (all other weapons affected by distance measure from player to player). Damages are approximate and determined by community testing.
 
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<noinclude>
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{{doc begin}}
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Place <nowiki>{{damage}}</nowiki> into a weapon's page to include its damage info. It will use <nowiki>{{BASEPAGENAME}}</nowiki> to detect what info to place.
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If you want to test it, insert <nowiki>{{User:LingoSalad/damage}}</nowiki> and use Show Preview (don't save, of course!) it is currently functional on: [[Scattergun]], [[Force-A-Nature]], [[Shortstop]], [[Bat]], [[Flamethrower]], [[Backburner]], [[Degreaser]] - to name a few

Revision as of 19:07, 20 February 2011

See also: Damage


Documentation for LingoSalad/damage


Place {{damage}} into a weapon's page to include its damage info. It will use {{BASEPAGENAME}} to detect what info to place.

If you want to test it, insert {{User:LingoSalad/damage}} and use Show Preview (don't save, of course!) it is currently functional on: Scattergun, Force-A-Nature, Shortstop, Bat, Flamethrower, Backburner, Degreaser - to name a few