Difference between revisions of "Projectiles"
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− | Certain weapons in Team Fortress 2 fire "projectiles". | + | Certain weapons in Team Fortress 2 fire "projectiles". Projectiles, unlike [[Hitscan weapons]], aren't instantaneous - they always a set speed (that differs between weapon used to launch the projectile). |
− | + | ==The Projectiles== | |
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− | [[Image:Arrow_proj.png| | + | {| class="wikitable grid" |
− | + | !class="header" | Projectile | |
+ | | '''Rocket''' | ||
+ | | '''Grenade''' | ||
+ | | '''Sticky bomb''' | ||
+ | | '''Arrow''' | ||
+ | | '''Jarate''' | ||
+ | | '''Base ball''' | ||
+ | | '''Flares''' | ||
+ | | '''Syringe''' | ||
+ | |- | ||
+ | !class="header" | Image | ||
+ | | [[Image:Rocket.png|64px]] | ||
+ | | [[Image:Grenade_proj_red.png|64px]] | ||
+ | | [[Image:Sticky_proj_red.png|64px]] | ||
+ | | [[Image:Arrow_proj.png|64px]] | ||
+ | | [[Image:Backpack_Jarate.png|64px]] | ||
+ | | [[Image:Sandman_Baseball.png|64px]] | ||
+ | | [[Image:Flare_proj_red.png|64px]] | ||
+ | | [[Image:RED_Syringe_Gun_Ammo.png|64px]] | ||
+ | |- | ||
+ | !class="header" | Used by: | ||
+ | | [[Rocket Launcher]] | ||
− | + | [[Direct Hit]] | |
− | |||
− | + | [[Sentry Gun | Level 3 Sentry Gun]] | |
+ | | [[Grenade Launcher]] | ||
+ | | [[Stickybomb Launcher]] | ||
+ | | [[Huntsman]] | ||
+ | | [[Jarate]] | ||
+ | | [[Sandman]] | ||
+ | | [[Flare Gun]] | ||
+ | | [[Syringe Gun]] | ||
− | + | [[Blutsauger]] | |
− | + | |} | |
− | |||
− | == | + | == Reflecting Projectiles == |
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− | The | + | *The [[Pyro | Pyro's]] [[Compression Blast]] can reflect projectiles with the exception of Syringes. These reflected projectiles do [[mini-crit]] damage for whoever they hit. |
+ | *The [[Heavy]] can reflect nades if he punches them with the KGB. This is difficult to pull off as nades are a small target and requires very accurate timing. | ||
==See also== | ==See also== | ||
*[[Compression Blast]] | *[[Compression Blast]] |
Revision as of 05:51, 3 July 2010
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Certain weapons in Team Fortress 2 fire "projectiles". Projectiles, unlike Hitscan weapons, aren't instantaneous - they always a set speed (that differs between weapon used to launch the projectile).
The Projectiles
Projectile | Rocket | Grenade | Sticky bomb | Arrow | Jarate | Base ball | Flares | Syringe |
---|---|---|---|---|---|---|---|---|
Image | ||||||||
Used by: | Rocket Launcher | Grenade Launcher | Stickybomb Launcher | Huntsman | Jarate | Sandman | Flare Gun | Syringe Gun |
Reflecting Projectiles
- The Pyro's Compression Blast can reflect projectiles with the exception of Syringes. These reflected projectiles do mini-crit damage for whoever they hit.
- The Heavy can reflect nades if he punches them with the KGB. This is difficult to pull off as nades are a small target and requires very accurate timing.