Difference between revisions of "Template talk:Maps Nav"

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(Halloween Maps)
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::True. However, Medieval Mode is, so why is Degroot Keep still lumped under Attack/Defend? Is it because you can enable medieval mode for other maps?[[User:GJ|GJ]] 16:25, 21 February 2011 (UTC)
 
::True. However, Medieval Mode is, so why is Degroot Keep still lumped under Attack/Defend? Is it because you can enable medieval mode for other maps?[[User:GJ|GJ]] 16:25, 21 February 2011 (UTC)
 
:::Medieval mode isn't a mode like the other modes. It's simply a server command to limit use to certain weapons. Degroot Keep is technically a Attack/Defend map, but the map is always run with Medieval mode on. '''<span style="font-family:Georgia;font-size:83%;">—[[File:User Moussekateer signature sprite.png|31px|link=User:Moussekateer]][[User:Moussekateer|<span style="color:black">Moussekateer</span>]]·[[User talk:Moussekateer|<span style="color:black;font-size:82%;">talk</span>]]</span>''' 16:32, 21 February 2011 (UTC)
 
:::Medieval mode isn't a mode like the other modes. It's simply a server command to limit use to certain weapons. Degroot Keep is technically a Attack/Defend map, but the map is always run with Medieval mode on. '''<span style="font-family:Georgia;font-size:83%;">—[[File:User Moussekateer signature sprite.png|31px|link=User:Moussekateer]][[User:Moussekateer|<span style="color:black">Moussekateer</span>]]·[[User talk:Moussekateer|<span style="color:black;font-size:82%;">talk</span>]]</span>''' 16:32, 21 February 2011 (UTC)
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::::Makes sense. Ignore this suggestion then. [[User:GJ|GJ]] 16:33, 21 February 2011 (UTC)

Revision as of 16:33, 21 February 2011

Halloween Maps

Could we add in a section here for the Halloween Event maps? It would move Mann Manor from A/D, and add a link to the Harvest(event) article. GJ 15:51, 21 February 2011 (UTC)

Halloween doesn't really need its own section because it's not a separate game mode. - LingoSalad (talk) 16:21, 21 February 2011 (UTC)
True. However, Medieval Mode is, so why is Degroot Keep still lumped under Attack/Defend? Is it because you can enable medieval mode for other maps?GJ 16:25, 21 February 2011 (UTC)
Medieval mode isn't a mode like the other modes. It's simply a server command to limit use to certain weapons. Degroot Keep is technically a Attack/Defend map, but the map is always run with Medieval mode on. User Moussekateer signature sprite.pngMoussekateer·talk 16:32, 21 February 2011 (UTC)
Makes sense. Ignore this suggestion then. GJ 16:33, 21 February 2011 (UTC)