Difference between revisions of "Source SDK"

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{{OtherWikis
 
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| {{vdc|SDK Docs|Source Engine Documentation Index}}
 
| {{vdc|SDK Docs|Source Engine Documentation Index}}
** {{vdc|Category:Source SDK FAQ|Source SDK FAQ}}
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** {{vdc|Category:Source SDK FAQ|Source SDK FAQ|link=no}}
** {{vdc|SDK Installation|SDK Installation}}
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** {{vdc|SDK Installation|SDK Installation|link=no}}
 
| Mapping documentation
 
| Mapping documentation
** {{vdc|Team Fortress 2 Level Creation}}
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** {{vdc|Team Fortress 2 Level Creation|link=no}}
** {{vdc|Team Fortress 2 Mapper's Reference}}
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** {{vdc|Team Fortress 2 Mapper's Reference|link=no}}
 
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The '''Source SDK''' is a software development kit first released on 5 November, 2004 compiled by [[Valve]] that is used to create maps or mods for the [[Source Engine]]. Some of the SDK features are:
 
The '''Source SDK''' is a software development kit first released on 5 November, 2004 compiled by [[Valve]] that is used to create maps or mods for the [[Source Engine]]. Some of the SDK features are:

Latest revision as of 15:58, 9 December 2024

The Source SDK is a software development kit first released on 5 November, 2004 compiled by Valve that is used to create maps or mods for the Source Engine. Some of the SDK features are:

  • A launcher similar to main menu screens seen in early Valve games.
  • A drop-down menu to select the Source Engine version and base game.
  • The Hammer Editor.
  • Half-Life Model Viewer and face poser.

In 2003, the Half-Life 2 beta source code was leaked to the public, the leak included the source code for a early build of Team Fortress 2 and the SDK. Team Fortress 2 uses Source SDK 2007.

See also