Difference between revisions of "Civilian"

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{{Quotation|'''The Administrator'''|Stop the courier!|sound=Announcer_stop_courier.wav}}
 
{{Quotation|'''The Administrator'''|Stop the courier!|sound=Announcer_stop_courier.wav}}
The '''Civilian''' is an unused class in Team Fortress 2. He is the unfinished equivalent of the [[Civilian (Classic)|Civilian]] class from [[Team Fortress Classic]].
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The '''Civilian''' is an unused class in ''Team Fortress 2''. He is the unfinished equivalent of the [[Civilian (Classic)|Civilian]] class from ''[[Team Fortress Classic]]''.
  
 
==Information==
 
==Information==
 
===Civilian Class===
 
===Civilian Class===
By default, he uses the [[Scout]]'s model, though this can be changed to other class models. He possessed very low health (the lowest of any class, and the same as the Team Fortress Classic Civilian), has no [[weapon]]s or form of attack, lacks both [[voice commands]] and [[taunts]] and uses generic speech files when he is wounded or killed. Civilians possess no animations except the [[ragdoll]]/[[gib]]bing effect upon dying and so appear to glide along the ground in a reference pose when moving.  
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By default, the Civilian uses the [[Scout]]'s model, though this can be changed to other class models. He possessed very low health, the lowest of any class, and the same as the ''Team Fortress Classic'' Civilian. He has no [[weapon]]s or form of attack, lacks both [[voice commands]] and [[taunts]] and uses generic speech files when he is wounded or killed. Civilians possess no animations except the [[ragdoll]]/[[gib]]bing effect upon dying and so appear to glide along the ground in a reference pose when moving.  
 
The Civilian was originally able to be selected by typing ''join_class civilian'' into the console upon joining a game.
 
The Civilian was originally able to be selected by typing ''join_class civilian'' into the console upon joining a game.
  
The existence of the Civilian class seems to indicate a planned updated version of the [[Hunted (Classic)|VIP escort]] game mode from Team Fortress Classic. Alternatively, the class may have been included in the game files so that independent map makers and modders could add this feature. Additionally, the [[Administrator]] possesses a sound file in the GCF in which she commands the team to [[Media:Announcer stop courier.wav|"Stop the courier."]] suggesting an official Hunted game-mode was in the works at some point.
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The existence of the Civilian class seems to indicate a planned updated version of the [[Hunted (Classic)|VIP escort]] game mode from ''Team Fortress Classic''. Alternatively, the class may have been included in the game files so that independent map makers and modders could add this feature. Additionally, the [[Administrator]] possesses a sound file in the GCF in which she commands the team to [[Media:Announcer stop courier.wav|"Stop the courier,"]] suggesting an official Hunted game-mode was in the works at some point.
  
 
===The Reference Pose===
 
===The Reference Pose===
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==Trivia==
 
==Trivia==
*The [[Sniper]] keeps a bobble-head of the original [[Team Fortress Classic]] civilian in his RV. This made a brief cameo appearance in the [[Meet the Sniper]] video.
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*The [[Sniper]] keeps a bobble-head of the original ''[[Team Fortress Classic]]'' civilian in his RV. This made a brief cameo appearance in the [[Meet the Sniper]] video.
*The original (Scout) civilian possesses completely unique death screams. These sounds can still be found in the game files, under crit_death1-5.wav in the player folder. These were also all the death sounds for all classes before they were all given unique voice acting. [[Media:Crit death1.wav|One]] [[Media:Crit death2.wav|Two]] [[Media:Crit death3.wav|Three]] [[Media:Crit death4.wav|Four]] [[Media:Crit death5.wav|Five]]
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*The original "Scout" civilian possesses completely unique death screams. These sounds can still be found in the game files, under crit_death1-5.wav in the player folder. These were also all the death sounds for all classes before they were all given unique voice acting. [[Media:Crit death1.wav|One]] [[Media:Crit death2.wav|Two]] [[Media:Crit death3.wav|Three]] [[Media:Crit death4.wav|Four]] [[Media:Crit death5.wav|Five]]
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
Image:Tfccivilian.png|The original Civilian class from [[Team Fortress Classic]]
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Image:Tfccivilian.png|The original Civilian class from ''[[Team Fortress Classic]]''
Image:Bobbleheads.jpg|A caricature of the classic Civilian (right) seen in [[Meet the Sniper]]
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Image:Bobbleheads.jpg|A caricature of the classic Civilian on the right seen in [[Meet the Sniper]]
 
</gallery>
 
</gallery>
  
 
==See also==
 
==See also==
*[[The Hunted]] (Community Mod)
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*[[The Hunted]] Community Mod
 
*[[Glitches]]
 
*[[Glitches]]
 
*[[Civilian (Classic)]]
 
*[[Civilian (Classic)]]

Revision as of 19:39, 22 March 2011

Civilian
Civilian
Basic Information
Icon: N/A
Type: N/A
Health: 50 / 75
Speed: 100%
Stop the courier!
The Administrator

The Civilian is an unused class in Team Fortress 2. He is the unfinished equivalent of the Civilian class from Team Fortress Classic.

Information

Civilian Class

By default, the Civilian uses the Scout's model, though this can be changed to other class models. He possessed very low health, the lowest of any class, and the same as the Team Fortress Classic Civilian. He has no weapons or form of attack, lacks both voice commands and taunts and uses generic speech files when he is wounded or killed. Civilians possess no animations except the ragdoll/gibbing effect upon dying and so appear to glide along the ground in a reference pose when moving. The Civilian was originally able to be selected by typing join_class civilian into the console upon joining a game.

The existence of the Civilian class seems to indicate a planned updated version of the VIP escort game mode from Team Fortress Classic. Alternatively, the class may have been included in the game files so that independent map makers and modders could add this feature. Additionally, the Administrator possesses a sound file in the GCF in which she commands the team to "Stop the courier," suggesting an official Hunted game-mode was in the works at some point.

The Reference Pose

The reference pose is often referred to as the "Civilian". It places the player in a "T" shaped pose without animations or the use of their weapons. However, it does not change the player's health or movement speed.

Entering the Reference Pose

  • There are glitches which allow the player to enter the default reference pose, giving them a similar appearance to the original placeholder civilian model.
    • As any class, exit the resupply room and change your loadout. Enter the resupply room and change to the weapon that you have replaced. Taunt with this weapon while sliding into the resupply cabinet. (There is no need to exit the resupply room if "Automatically respawn after loadout changes in respawn zones" under Options - Multiplayer - Advanced is not selected.)
    • While sv_cheats is set to 1, using "addcond 0" will force the player into the reference pose.
    • (Note: Make sure "Remember current item" is checked in options before you begin) As any class with a weapon you can't equip (i.e. the Sniper with the Razorback), equip the other unlock for that weapon's slot (in this case, Jarate), walk outside the respawn area holding said item, equip the unusable weapon (Razorback) and die. You should now be in "Reference Pose".

Demonstration

Update history

December 20, 2007 Patch

  • Prevented players from playing the Civilian class

Trivia

  • The Sniper keeps a bobble-head of the original Team Fortress Classic civilian in his RV. This made a brief cameo appearance in the Meet the Sniper video.
  • The original "Scout" civilian possesses completely unique death screams. These sounds can still be found in the game files, under crit_death1-5.wav in the player folder. These were also all the death sounds for all classes before they were all given unique voice acting. One Two Three Four Five

Gallery

See also

External links