Difference between revisions of "User talk:Gabrielwoj"
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:* Now, you can do the paint vars. on the BLU team. Since HLMV++ saves the skin as a registry key, you can change it for the unpainted version, and it will keep. Make sure to keep the delay between screenshots for 10 seconds, or more if your computer is slow. Team-Colored paint cans take a little more time to process, and if you have the value too little, it won't refresh properly. | :* Now, you can do the paint vars. on the BLU team. Since HLMV++ saves the skin as a registry key, you can change it for the unpainted version, and it will keep. Make sure to keep the delay between screenshots for 10 seconds, or more if your computer is slow. Team-Colored paint cans take a little more time to process, and if you have the value too little, it won't refresh properly. | ||
:I know I typed this really quickly, but you can reach me out on Discord. Lately, I've been very busy and I've been spending my free time on other things. So I apologize the long wait for the response. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 19:10, 7 July 2024 (UTC) | :I know I typed this really quickly, but you can reach me out on Discord. Lately, I've been very busy and I've been spending my free time on other things. So I apologize the long wait for the response. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 19:10, 7 July 2024 (UTC) | ||
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+ | == Decorated/War Paint Icons Inquiry == | ||
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+ | Hey, I saw yesterday you were working on making item icons for decorated/war painted weapons through exporting the texture from the game and into a vtf file. Is there some way I can reach out to you to talk about this further? I'm interested in helping with making icons for them, since I tried way back in 2014 and ended up giving up. I did some experimenting on my own and was able to (I think) replicate the process you're using. -- [[User:Reahan|Rea]] - ([[User_talk:Reahan|Talk]]) 23:32, 14 August 2024 (UTC) |
Revision as of 23:32, 14 August 2024
My Userpage | My Contributions | Sandbox |
Talk archives | |||
2011 - 2014 | 2015 | 2016 - 2021 | 2022 - 2023 |
Contents
Slimycheivment Unlocked
Slimychievement | Date | Notes | ||
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January 24th, 2024 | e |
Steam 19:58, 24 January 2024 (UTC)
- Thanks for the Wikichievement. I don't add Userchievements to my total of Wikichievements, but they will always be on the talkpages! Maybe one day I could make a section specific to Userchievements on my userpage, since I got another. - ▪ - 20:04, 24 January 2024 (UTC)
Thanks for the thanks
Not gonna lie, I was honestly terrified to mess with the yellow belt image because your version is just so good. It's one of my favorites. So it means a lot that I sorta got your blessing in a way. Thank you thank you Mediarch ♥ Talk ♥ My Edits 00:27, 2 April 2024 (UTC)
Wikichievement unlocked!
Wikichievement | Awarded by | Reason | ||
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GrampaSwood | Wikichievement unlocked! For the Moustachium weapons images. A very resourceful gag using existing assets! |
| s | GrampaSwood (talk) (contribs) 17:35, 3 May 2024 (UTC)
- Thanks, what a surprise. I really thought it was going to be another Photo Bomb from my recent uploads, but new Wikichievos (and ones I didn't had at least one before) are nice! - ▪ - 20:23, 3 May 2024 (UTC)
Wikichievement Unlocked!
Wikichievement | Awarded by | Reason | ||
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Mediarch | Wikichievement unlocked! You suggested this wikichievement and you deserve this wikichievement. |
Mediarch ♥ Talk ♥ My Edits 23:55, 7 May 2024 (UTC)
Thanks for all the help!
Wikichievement | Awarded by | Reason | ||
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Mediarch | Wikichievement unlocked! For all of your help with anything HLMV related and especially for getting TFMV working after the 64bit update. You're assistance is always appreciated. Also...congrats on 30 wikichievements! |
Mediarch ♥ Talk ♥ My Edits 21:18, 10 May 2024 (UTC)
- Many tanks, anythin' just ask. Also hooray for 30 Wikichievos - - ▪ - 22:20, 10 May 2024 (UTC)
This will help a a whole bunch
Mediarchievement | Awarded by | Reason | ||
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Mediarch May 24, 2024 |
Having a hybrid of the two will be incredibly useful for paint previews and will speed up the process a ton...also...you added a bird just for me and that's pretty sweet |
Mediarch ♥ Talk ♥ My Edits 00:40, 25 May 2024 (UTC)
Blue painted variants.
Hello, when I'm trying to make the full paint variants on certain cosmetics I can't seem to get the colours to work on the blue skin variants, they just stay at its standard blue skin when trying to get the paints to show, this happens on both TFMV and the MVscripts, any idea how to fix this problem?
Cheddar • Talk 17:02, 27 June 2024 (UTC)
- Hello. You can try / check the following:
- See if there any custom files on your tf/custom folder that is overriding the materials;
- See if by changing the "Skin" on HLMV back and forth fixes the issue. HLMV++ saves the material on a registry key, however, due to a visual error, it will always show as "Skin 1" on the actual program.
- For .mvscripts to work, you have to manually set the 2nd skin of the model before running it.
- To make BLU paints on TFMV, there are two ways. The way I do is by loading via TFMV (the TFMV Neo version that works with HLMV++, and not the non-Neo version). Then, click one time on the "RED" colored button, to fix the color being 255 255 255. Click on the .vmt (or navigate through "tf\custom\TFMV\materials\models\player\items\engineer" [example]), and open the _blue.vmt on Notepad. Copy all of its contents, then open _skin0 and the one without _blue or _skin0, and paste and save. Now make sure to click on that RED colored button once again.
- Apparently there's another way where you can switch to the BLU team version (after pressing the red button at least once), then click on "Lock Skins" and begin the paint process, however, I haven't tried this myself.
- Now, you can do the paint vars. on the BLU team. Since HLMV++ saves the skin as a registry key, you can change it for the unpainted version, and it will keep. Make sure to keep the delay between screenshots for 10 seconds, or more if your computer is slow. Team-Colored paint cans take a little more time to process, and if you have the value too little, it won't refresh properly.
- I know I typed this really quickly, but you can reach me out on Discord. Lately, I've been very busy and I've been spending my free time on other things. So I apologize the long wait for the response. - ▪ - 19:10, 7 July 2024 (UTC)
Decorated/War Paint Icons Inquiry
Hey, I saw yesterday you were working on making item icons for decorated/war painted weapons through exporting the texture from the game and into a vtf file. Is there some way I can reach out to you to talk about this further? I'm interested in helping with making icons for them, since I tried way back in 2014 and ended up giving up. I did some experimenting on my own and was able to (I think) replicate the process you're using. -- Rea - (Talk) 23:32, 14 August 2024 (UTC)