Difference between revisions of "User:GrampaSwood/DFT/Soldier/Primary"
< User:GrampaSwood | DFT
GrampaSwood (talk | contribs) (Created page with "right|500px This is the page for the Soldier's Primary weapon Damage and Function times. == Rocket Launcher == {{Damage table | type = Pr...") |
GrampaSwood (talk | contribs) (Pausing this until I have the mentioned params) |
||
Line 1: | Line 1: | ||
+ | {{Todo| | ||
+ | * Add splash damage point blank/medium/close params}} | ||
[[File:Soldier.png|right|500px]] | [[File:Soldier.png|right|500px]] | ||
Line 30: | Line 32: | ||
| reload first = 0.92 s | | reload first = 0.92 s | ||
| reload more = 0.8 s | | reload more = 0.8 s | ||
+ | }} | ||
+ | |||
+ | == Direct Hit == | ||
+ | {{Damage table | ||
+ | | type = [[Projectiles|Projectile]] | ||
+ | | damagetype = {{common string|Explosive}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
+ | |||
+ | | damage = yes | ||
+ | | base = 113 | ||
+ | | ramp up % = 125 | ||
+ | | ramp up = 140 | ||
+ | | fall off = 59 | ||
+ | | point blank = <div style="float:left">{{botignore|Direct hit}}:</div>140<br><div style="float:left">Splash:</div>70 | ||
+ | | medium range = <div style="float:left">{{botignore|Direct hit}}:</div>83<br><div style="float:left">Splash:</div>41 | ||
+ | | long range = <div style="float:left">{{botignore|Direct hit}}:</div>59<br><div style="float:left">Splash:</div>30 | ||
+ | | minicrit = <div style="float:left">{{botignore|Direct hit}}:</div>{{tooltip|152|Long range}}-{{tooltip|189|Point blank}}<br><div style="float:left">Splash:</div>{{tooltip|76|Long range}}-{{tooltip|90|Point blank}} | ||
+ | | crit = 338 | ||
+ | | splash damage = yes | ||
+ | | splash min % = 50 | ||
+ | | splash radius = {{tooltip|44 Hammer units|83.82 cm, 2.75 ft}} | ||
+ | | splash reduction = 1% / {{tooltip|0.86|Hammer units}} | ||
+ | | selfdamage = 45-85 | ||
+ | | selfdamage jump = 32-46 | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.8 s | ||
+ | | reload first = 0.92 s | ||
+ | | reload more = 0.8 s | ||
+ | }} | ||
+ | |||
+ | == Black Box == | ||
+ | See stock | ||
+ | |||
+ | == Liberal Launcher == | ||
+ | {{Damage table | ||
+ | | type = [[Projectiles|Projectile]] | ||
+ | | damagetype = {{common string|Explosive}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
+ | |||
+ | | damage = yes | ||
+ | | base = 68 | ||
+ | | ramp up % = 125 | ||
+ | | ramp up = 84 | ||
+ | | fall off = 36 | ||
+ | | point blank = 79-84 | ||
+ | | medium range = 38-68 | ||
+ | | long range = 18-36 | ||
+ | | minicrit = 91-114 | ||
+ | | crit = 203 | ||
+ | | splash damage = yes | ||
+ | | splash min % = 50 | ||
+ | | splash radius = {{tooltip|146 Hammer units|2.8m, 9.1 ft}} | ||
+ | | splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | ||
+ | | selfdamage = 27-89 | ||
+ | | selfdamage jump = 20-35 | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.8 s | ||
+ | | reload first = 0.92 s | ||
+ | | reload more = 0.8 s | ||
}} | }} |
Revision as of 00:07, 20 August 2024
A todo list has been written for this article. The specific instructions are:
|
This is the page for the Soldier's Primary weapon Damage and Function times.
Rocket Launcher
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 52.8% | 48 |
Point blank | 105-112 | |
Medium range | 33-66 | |
Long range | 24-48 | |
Critical | Direct hit: 270Splash: 135
| |
Mini-crit | Direct hit: 122-151Splash: 61-75
| |
Splash damage | ||
Minimum splash | 50% | 146 Hammer units |
Damage reduction | 1% / 2.88 | |
Self-damage | 45-85 | |
Self damage (rocket jump) | 32-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Direct Hit
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 140 |
Base damage | 100% | 113 |
Maximum fall-off | 52.8% | 59 |
Point blank | Direct hit: 140Splash: 70
| |
Medium range | Direct hit: 83Splash: 41
| |
Long range | Direct hit: 59Splash: 30
| |
Critical | 338 | |
Mini-crit | Direct hit: 152-189Splash: 76-90
| |
Splash damage | ||
Minimum splash | 50% | 44 Hammer units |
Damage reduction | 1% / 0.86 | |
Self-damage | 45-85 | |
Self damage (rocket jump) | 32-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Black Box
See stock
Liberal Launcher
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 84 |
Base damage | 100% | 68 |
Maximum fall-off | 52.8% | 36 |
Point blank | 79-84 | |
Medium range | 38-68 | |
Long range | 18-36 | |
Critical | 203 | |
Mini-crit | 91-114 | |
Splash damage | ||
Minimum splash | 50% | 146 Hammer units |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 20-35 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |