Difference between revisions of "Template:Surviving fire table"
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| en = Instant extinguish | | en = Instant extinguish | ||
| es = Apagan las llamas al instante | | es = Apagan las llamas al instante | ||
+ | | fr = Extinction instantanée | ||
| nl = Onmiddelijk geblust | | nl = Onmiddelijk geblust | ||
| pt-br = Extinção instantânea | | pt-br = Extinção instantânea | ||
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| en = Pickups | | en = Pickups | ||
| es = Recolectables | | es = Recolectables | ||
+ | | fr = Recharges | ||
| nl = Grondvoorwerpen | | nl = Grondvoorwerpen | ||
| pt-br = Coletáveis | | pt-br = Coletáveis | ||
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| en = Picking up a [[health]] pack, thrown lunchbox item, <br>or a dropped ammo pack from a dead Heavy that was holding a lunchbox item before death. | | en = Picking up a [[health]] pack, thrown lunchbox item, <br>or a dropped ammo pack from a dead Heavy that was holding a lunchbox item before death. | ||
| es = Al recoger un [[Health/es|botiquín]], fiambrera o cualquier munición de un Heavy<br>mientras llevaba una fiambrera antes de morir. | | es = Al recoger un [[Health/es|botiquín]], fiambrera o cualquier munición de un Heavy<br>mientras llevaba una fiambrera antes de morir. | ||
+ | | fr = Récupérer un pack de [[Health/fr|santé]], un panier-repas lancé, <br>ou un pack de munitions d'un Heavy mort ayant tenu un panier-repas avant de mourir. | ||
| nl = Door een [[health/nl|medikit]], een op de grond gegooide broodtrommelvoorwerp,<br> of een munitiedoos van een dode Heavy die een broodtrommelvoorwerp vasthield toen hij stierf op te pakken. | | nl = Door een [[health/nl|medikit]], een op de grond gegooide broodtrommelvoorwerp,<br> of een munitiedoos van een dode Heavy die een broodtrommelvoorwerp vasthield toen hij stierf op te pakken. | ||
| pt-br = Coletar um [[Health/pt-br|kit médico]], item de lanche jogado <br>ou uma caixa de munição caída de um Heavy morto que estava segurando um item de lanche antes de morrer. | | pt-br = Coletar um [[Health/pt-br|kit médico]], item de lanche jogado <br>ou uma caixa de munição caída de um Heavy morto que estava segurando um item de lanche antes de morrer. | ||
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| en = [[Respawn#Resupply|Resupply locker]] | | en = [[Respawn#Resupply|Resupply locker]] | ||
| es = [[Respawn/es#Reabastecimiento|Armario de reabastecimiento]] | | es = [[Respawn/es#Reabastecimiento|Armario de reabastecimiento]] | ||
+ | | fr = [[Respawn/fr#Réapprovisionnement|Armoire de réapprovisionnement]] | ||
| nl = [[Respawn/nl#Voorraad|Voorraadskasten]] | | nl = [[Respawn/nl#Voorraad|Voorraadskasten]] | ||
| pt-br = [[Respawn/pt-br#Reabastecimento|Armário de reabastecimento]] | | pt-br = [[Respawn/pt-br#Reabastecimento|Armário de reabastecimento]] | ||
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| en = Touching a [[Respawn#Resupply|Resupply locker]], switching [[Classes|class]] in the spawn room, or switching [[Customize items#Loadout and Taunt slots|Loadout]] while in the spawn room. | | en = Touching a [[Respawn#Resupply|Resupply locker]], switching [[Classes|class]] in the spawn room, or switching [[Customize items#Loadout and Taunt slots|Loadout]] while in the spawn room. | ||
| es = Al tocar un [[armario de reabastecimiento]], cambiar de [[Classes/es|clase]] en la base o cambiar el [[Customize items/es#Equipamiento y burlas|equiapmiento]] en la base. | | es = Al tocar un [[armario de reabastecimiento]], cambiar de [[Classes/es|clase]] en la base o cambiar el [[Customize items/es#Equipamiento y burlas|equiapmiento]] en la base. | ||
+ | | fr = Toucher une [[Respawn/fr#Réapprovisionnement|armoire de réapprovisionnement]], changer de [[Classes/fr|classe]] dans la zone de réapparition, ou change d'[[Customize items/fr#Équipement|équipement]] en étant dans la zone de réapparition. | ||
| nl = Het aanraken van een [[Respawn/nl#Voorraad|voorraadskast]], het veranderen van [[Classes/nl|klasse]] in de spawnkamer, of het veranderen van [[Customize items/nl#Uitrustings- en Bespottingsvakken|uitrusting]] terwijl je in de spawnkamer bent. | | nl = Het aanraken van een [[Respawn/nl#Voorraad|voorraadskast]], het veranderen van [[Classes/nl|klasse]] in de spawnkamer, of het veranderen van [[Customize items/nl#Uitrustings- en Bespottingsvakken|uitrusting]] terwijl je in de spawnkamer bent. | ||
| pt-br = Usar um [[Respawn/pt-br#Reabastecimento|armário de reabastecimento]], trocar de [[Classes/pt-br|classe]] na sala da base ou trocar de [[Customize items/pt-br#Compartimentos_de_equipamento_e_provocações|equipamento]] na sala da base. | | pt-br = Usar um [[Respawn/pt-br#Reabastecimento|armário de reabastecimento]], trocar de [[Classes/pt-br|classe]] na sala da base ou trocar de [[Customize items/pt-br#Compartimentos_de_equipamento_e_provocações|equipamento]] na sala da base. | ||
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| en = Water | | en = Water | ||
| es = Agua | | es = Agua | ||
+ | | fr = Eau | ||
| nl = Water | | nl = Water | ||
| pt-br = Água | | pt-br = Água |
Revision as of 11:10, 28 November 2024
Instant extinguish | Notes |
---|---|
Pickups |
Picking up a health pack, thrown lunchbox item, or a dropped ammo pack from a dead Heavy that was holding a lunchbox item before death. |
Resupply locker |
Touching a Resupply locker, switching class in the spawn room, or switching Loadout while in the spawn room. |
Water |
Entering water below eye level. Puddles and low-level water (such as in the sewer tunnels in 2Fort) do not extinguish a burning player. |
Healing |
Being healed by a Medic, Dispenser, or Payload cart for a full second. |
ÜberCharge |
Being the recipient of a stock ÜberCharge. Being ÜberCharged by a Kritzkrieg, Quick-Fix, or Vaccinator does not affect the rate at which fire is extinguished by healing. |
Container-based liquids |
Being splashed with Mad Milk, Mutated Milk, Gas Passer, Jarate, or Self-Aware Beauty Mark from a teammate or after being airblasted. These items can also extinguish the wielder themselves by throwing their respective containers at their feet. |
Compression blast |
Being airblasted by a friendly Pyro. |
Thermal Thruster |
Being near a friendly Pyro when they land with the Thermal Thruster. |
Dead Ringer |
Activating the Dead Ringer as a Spy. |
Spy-cicle |
Having the Spy-cicle as the active weapon while burning. |
Manmelter |
Being extinguished by the alt-fire of a friendly Pyro's Manmelter. |
Conniver's Kunai |
Backstabbing someone with the Conniver's Kunai. |
Charging |
Charging with any Demoman shield. Only the start of the charge extinguishes the Demoman; if set on fire during the charge, the Demoman is not extinguished. |
Sydney Sleeper |
Recibir un impacto de Sydney Sleeper de un Sniper aliado. |
Darwin's Danger Shield |
Wearing the Darwin's Danger Shield prevents afterburn entirely, as well as reducing direct flame damage. |
Mitigating fire damage | Notes |
---|---|
Healing |
Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second. Any kind of passive or on-hit/kill healing, such as the Blutsauger or the Concheror. |
Bonk! Atomic Punch |
Drinking the Bonk! Atomic Punch stops any afterburn damage, but does not extinguish the fire. Additionally, the damage taken from the fire causes a slowdown effect after the Bonk! effect wears off. |
Health |
Equipping weapons that increase the player's maximum health, such as the Bootlegger or Battalion's Backup. |
Damage resistance |
Being under the effects of a damage resistance, such as cloaking or the Sun-on-a-Stick. |
Documentation for Surviving fire table
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Surviving fire table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, nl, pt-br (add) |