Difference between revisions of "March 4, 2011 Patch/it"
Aperture AI (talk | contribs) |
m (Auto: templateParamFilter, patchLayoutFilter (Requested on User:WindBOT/PageRequests)) |
||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Patch del 4 marzo 2011}} | {{DISPLAYTITLE:Patch del 4 marzo 2011}} | ||
{{Patch layout | {{Patch layout | ||
− | | | + | | before = {{Patch name|3|1|2011}} |
+ | | day = 4 | ||
+ | | month = march | ||
+ | | year = 2011 | ||
+ | | after = N/A | ||
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | | source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | ||
− | + | | source = http://store.steampowered.com/news/5091/ | |
− | | | + | | notes = === Cambiamenti al Motore Source (CS:S, DoD:S, TF2, HL2:DM) === |
− | |||
− | |||
− | |||
− | | notes = | ||
− | === Cambiamenti al Motore Source (CS:S, DoD:S, TF2, HL2:DM) === | ||
* Corretto un problema con gli shader delle nuvole in modalità DirectX 8 | * Corretto un problema con gli shader delle nuvole in modalità DirectX 8 | ||
− | |||
}} | }} |
Revision as of 04:51, 26 February 2012
|
Fonte: Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released (Inglese)
Contenuti dell'aggiornamento
Cambiamenti al Motore Source (CS:S, DoD:S, TF2, HL2:DM)
- Corretto un problema con gli shader delle nuvole in modalità DirectX 8