Difference between revisions of "Template:Metrics/Capture return/doc"
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m (moved Template:Control Point Timing/Decay/doc to Template:Metrics/Capture return/doc: Moving the control point rate of return information to the game mechanics area, as well as fixing my original poor choice of title.) |
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Revision as of 23:03, 29 February 2012
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These decay rates were determined by creating a map with a 100 second capture point, then using Puppet Bots to capture said point. I am unable to derive a simple equasion that explains these values. These times were generated using a SourceMod script as follows:
ADDITION: Using the data provided by Org, Excel comes up with a logarithmic regression formula of y = 0.9019ln(x) + 0.8738 with a coefficient of determination of R² = 0.9975. This is the closest formula to date that matches the data points provided.
#include <sourcemod> public Plugin:myinfo = { name = "Capture Timing", author = "Org", description = "Console out debug info", version = "1.0.0.2", url = "example.org" }; public OnPluginStart() { HookEvent("controlpoint_starttouch", Event_StartCapture) HookEvent("teamplay_point_captured", Event_EndCapture) } public Action:Event_StartCapture(Handle:event, const String:name[], bool:dontBroadcast) { new Float:time = GetEngineTime() PrintToServer("Control Point Entered : %f", time) return Plugin_Continue } public Action:Event_EndCapture(Handle:event, const String:name[], bool:dontBroadcast) { new Float:time = GetEngineTime() PrintToServer("Control Point Captured: %f", time) return Plugin_Continue }