Difference between revisions of "August 17, 2009 Patch"
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* Fixed [[sticky bomb]] attachment to props. They will now only ignore the saws in [[Sawmill]] | * Fixed [[sticky bomb]] attachment to props. They will now only ignore the saws in [[Sawmill]] | ||
* Fixed [[Scouts]] going into reference pose in double jumps | * Fixed [[Scouts]] going into reference pose in double jumps | ||
− | * Fixed the [[Ubersaw]] not displaying team colors | + | * Fixed the [[Übersaw|Ubersaw]] not displaying team colors |
* Fixed [[Spies]] disguised as RED Scouts not cloaking properly | * Fixed [[Spies]] disguised as RED Scouts not cloaking properly | ||
* Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode | * Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode |
Revision as of 04:29, 10 October 2011
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
- "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
- Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
- Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)
- Added missing snowpuff particles for DX8 players
- Fixed rocket jumping
- Fixed sticky bomb attachment to props. They will now only ignore the saws in Sawmill
- Fixed Scouts going into reference pose in double jumps
- Fixed the Ubersaw not displaying team colors
- Fixed Spies disguised as RED Scouts not cloaking properly
- Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode