Difference between revisions of "Community Upward strategy"
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'''[[Upward]]''' [[strategy]]. | '''[[Upward]]''' [[strategy]]. | ||
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+ | |game-type=Payload | ||
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+ | |map-image=PL Upward.PNG | ||
+ | | map-health-pickups-small = 5 | ||
+ | | map-health-pickups-medium = 7 | ||
+ | | map-health-pickups-large = 1 | ||
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+ | | map-ammo-pickups-medium = 15 | ||
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==General== | ==General== | ||
Revision as of 18:44, 8 April 2011
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Community Upward strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Photos | |
General
Scout
Soldier
Pyro
Demoman
- Due to the high amount of Sentry Gun positions on this map, the default Stickybomb Launcher or Scottish Resistance are the best choices.
Heavy
Engineer
- There are many very effective Sentry Gun positions on this map that you may take advantage of. This is especially so just before each capture point, as there are usually blind corners or the spawn room nearby.
Medic
Sniper
Spy
- Take advantage of the many side routes in this map. Because people travel these much less than the main route, it is much safer and more suprising to the enemy team.
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