Difference between revisions of "Custom maps"
m |
m (comma breaks party! doop) |
||
Line 4: | Line 4: | ||
A '''Custom Map''' is a map created by a players. These maps can vary from simple changes to [[Official Maps]] (Removal of areas, added items or functions, Time of Day and Weather alterations, etc), to completely new and unique maps. If approved by Valve, some '''Custom Maps''' may be directly added to Team Fortress 2 in [[Patches]]. | A '''Custom Map''' is a map created by a players. These maps can vary from simple changes to [[Official Maps]] (Removal of areas, added items or functions, Time of Day and Weather alterations, etc), to completely new and unique maps. If approved by Valve, some '''Custom Maps''' may be directly added to Team Fortress 2 in [[Patches]]. | ||
− | When you join a server with a '''Custom Map''' running, the game will automatically download the map file if you don't already have it and place it in the correct directory unless you disable custom content downloads in the options menu. | + | When you join a server with a '''Custom Map''' running, the game will automatically download the map file, if you don't already have it, and place it in the correct directory unless you disable custom content downloads in the options menu. |
If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory: | If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory: |
Revision as of 07:50, 13 April 2011
“Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given: none given Please see Team Fortress Wiki style guide for information on how to improve this article. |
“ | I built that.
Click to listen
— The Engineer
|
” |
A Custom Map is a map created by a players. These maps can vary from simple changes to Official Maps (Removal of areas, added items or functions, Time of Day and Weather alterations, etc), to completely new and unique maps. If approved by Valve, some Custom Maps may be directly added to Team Fortress 2 in Patches.
When you join a server with a Custom Map running, the game will automatically download the map file, if you don't already have it, and place it in the correct directory unless you disable custom content downloads in the options menu.
If you download the map separately from a website, place the map file (has the extension .BSP) into the following directory:
C:\Program Files\Steam\steamapps\[your Steam username here]\team fortress 2\tf\maps
The exact address may vary based on your operating system and the directory of your Steam installation. If you are running a dedicated server, you need to place the BZ2 file onto your sv_downloadurl
. If the creator did not include a BZ2 file, you will have to create one yourself.
Contents
Arena
Arena maps carry the arena_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Hardhat | arena_hardhat | Beta 2 | Construction |
Capture the Flag
Capture the Flag maps carry the ctf_ prefix.
Standard Capture the Flag
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Atrophy (Capture the Flag) | ctf_atrophy_b4 | Beta 4 | Alpine | |
Bedrock | ctf_bedrock_b3a | Beta 3 | Desert | |
Cloudburst | ctf_cloudburst_b4 | Beta 4 | Arctic | |
Converge | ctf_converge_b2 | Beta 2 | Alpine | |
Convoy | ctf_convoy_v2 | Version 2 | Desert | |
Deliverance | ctf_deliverance_b3 | Beta 3 | Alpine | |
Fusion | ctf_fusion_b2 | Beta 2 | Arctic | |
Landfall | ctf_landfall_rc | Release Candidate | Alpine | |
Mercy | ctf_mercy | Final | Industrial | |
Overlook | ctf_overlook_b1 | Beta 1 | Desert | |
Stockpile | ctf_stockpile_b2 | Beta 2 | Farm | |
Wildfire | ctf_wildfire_b1 | Release Candidate | Industrial | |
Wiretap | ctf_wiretap_b1 | Beta 1 | Industrial |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
HAARP | ctf_haarp | Final | Arctic | |
Premuda | ctf_premuda_b1b | Beta 1 | Desert | |
Slate (Capture The Flag) | ctf_slate_b2 | Beta 2 | Alpine | |
Vector | ctf_vector_v1 | Version 1 | Spytech |
Control Point
Control Point maps carry the cp_ prefix.
Standard Control Point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Gullywash | cp_gullywash | Final | Desert |
Obscure | cp_obscure | Final | Arctic |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert | |
Glacier | cp_glacier_rc7 | Release Candidate 7 | Arctic |
King of the Hill
King of the Hill maps carry the koth_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Moonshine | koth_moonshine | Release Candidate | Industrial/Alpine |
Payload
Payload maps carry the pl_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Cashworks | pl_cashworks_rc2 | Release Candidate 2 | Alpine | |
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
Swiftwater | pl_swiftwater12 | Release Candidate | Alpine/Farm | |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload Race
Payload Race maps carry the plr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Animus | plr_animus_a8 | Alpha 8 | Harvest | |
Cornfield | pl_cornfield_s1_a1 | Alpha 1 | Industrial | |
Highwind | plr_highwind | Alpha 5 | Village | |
Panic | plr_panic_b2 | Beta 2 | Industrial | |
Scoville | plr_scoville_c2 | Alpha 7 | Industrial | |
Solitude | plr_solitude | Beta 1 | Desert |
Territorial Control
Territorial control maps carry the tc_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Meridian | tc_meridian_rc3 | Release Candidate | Tropical |
Training
Training maps carry the tr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
Official maps
Collections
There are many custom map collections on the internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest.
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://pl.tf2maps.net - Single Stage Payload Contest.
- www.teamfortress2fort.com - A community forum with custom maps.
See also
External links
|
|