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Line 10: |
Line 10: |
| | ammo-carried = 50 <small>(Scout)</small><br>100 <small>(Soldier)</small><br>40 <small>(Pyro)</small><br>75 <small>(Demoman)</small><br>200 <small>(Heavy)</small><br>75 <small>(Medic)</small> | | | ammo-carried = 50 <small>(Scout)</small><br>100 <small>(Soldier)</small><br>40 <small>(Pyro)</small><br>75 <small>(Demoman)</small><br>200 <small>(Heavy)</small><br>75 <small>(Medic)</small> |
| | ammo-type = Shells | | | ammo-type = Shells |
| + | | tfc-model = Sg tfc.png |
| + | | qtf-model = Sg qwtf.png |
| }} | | }} |
| The '''Shotgun''' is a weapon in the classic Team Fortress games. It fires a very tight cluster of pellets and uses one shell per shot. It has a very fast reload time. While it is a pump Shotgun, the weapon's fire rate is so fast that the player doesn't need to pump the gun between shots. | | The '''Shotgun''' is a weapon in the classic Team Fortress games. It fires a very tight cluster of pellets and uses one shell per shot. It has a very fast reload time. While it is a pump Shotgun, the weapon's fire rate is so fast that the player doesn't need to pump the gun between shots. |