Difference between revisions of "May 9, 2011 Patch"
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===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)=== | ===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)=== | ||
− | *Fixed a client crash in the material system | + | * Fixed a client crash in the material system |
===Team Fortress 2=== | ===Team Fortress 2=== | ||
− | *Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes. | + | * [[Replay]] publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes. |
− | *Fixed threading issues on Linux, which was causing major lag spikes. | + | * Fixed threading issues on Linux, which was causing major lag spikes. |
− | *Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server. | + | * Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server. |
− | *Removed unused convar, replay_cleanup_time. | + | * Removed unused convar, replay_cleanup_time. |
− | *Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel | + | * Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel |
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Revision as of 01:21, 10 May 2011
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Contents
Patch notes
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a client crash in the material system
Team Fortress 2
- Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
- Fixed threading issues on Linux, which was causing major lag spikes.
- Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
- Removed unused convar, replay_cleanup_time.
- Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unexpected < operator.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/midi/intruder_alert_midi.midi