Difference between revisions of "Concept art"

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m (Team Fortress 2: Brotherhood of Arms)
m (Community Item concepts: hats)
Line 95: Line 95:
 
File: Gasman.jpg | [[Attendant]]
 
File: Gasman.jpg | [[Attendant]]
 
File: BucketCept.jpg | [[Berliner's Bucket Helm]]
 
File: BucketCept.jpg | [[Berliner's Bucket Helm]]
 +
File:Preliminary Big Chief.jpg | [[Big Chief]]
 
File: FrankCept.jpg | [[Cadaver's Cranium]]
 
File: FrankCept.jpg | [[Cadaver's Cranium]]
 
File: KunaiCept.png | [[Conniver's Kunai]]
 
File: KunaiCept.png | [[Conniver's Kunai]]
Line 104: Line 105:
 
File: LochnLoadCept.jpg | [[Loch-N-Load]]  
 
File: LochnLoadCept.jpg | [[Loch-N-Load]]  
 
File: LochnLoadCept2.jpg | Loch-N-Load
 
File: LochnLoadCept2.jpg | Loch-N-Load
 +
File:Preliminary Milkman.jpg | [[Milkman]]
 
File: NinjaCept.png | [[Noh Mercy]]
 
File: NinjaCept.png | [[Noh Mercy]]
 
File: ShogunHair.png | [[The Shogun Pack]]
 
File: ShogunHair.png | [[The Shogun Pack]]

Revision as of 22:08, 10 June 2011

Team Fortress 2 went through many iterations before it became what it is known as today. At various stages of the game's development and post release, various pieces of concept art were made public.

Classes

Leaderboard class scout.png Scout

Leaderboard class soldier.png Soldier

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

Leaderboard class medic.png Medic

Leaderboard class spy.png Spy

Weapons

Map concepts

Community Item concepts

Environment concepts

Props

Team Fortress 2: Brotherhood of Arms

Other art

External links