Difference between revisions of "Liberty Launcher"

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{{Quotation|'''The Soldier''' preserving liberty|This American boot just kicked your ass back to Russia.|sound=Soldier_DominationHeavy06.wav}}
 
{{Quotation|'''The Soldier''' preserving liberty|This American boot just kicked your ass back to Russia.|sound=Soldier_DominationHeavy06.wav}}
The '''Liberty Launcher''' is a Rocket Launcher for the Soldier. It appears as a rocket launcher with a green tube and tan wooden handles. The back of the rocket launcher is made out of the same wood with a circular exhaust port. It will be released in the [[Über Update]].
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The '''Liberty Launcher''' is a Rocket Launcher for the Soldier. It appears as a Rocket Launcher with a green tube and tan wooden handles. The back of the Rocket Launcher is made out of the same wood with a circular exhaust port. It will be released in the [[Über Update]].
  
 
Unlike the default [[Rocket Launcher]], the Liberty Launcher's [[projectile]] travels at a rate of 1540 [[Hammer unit|Hammer Unit]]s per second — roughly 66 mph - 40% faster than normal rockets. The downside of this weapon is its amount of loaded rockets is reduced to three.
 
Unlike the default [[Rocket Launcher]], the Liberty Launcher's [[projectile]] travels at a rate of 1540 [[Hammer unit|Hammer Unit]]s per second — roughly 66 mph - 40% faster than normal rockets. The downside of this weapon is its amount of loaded rockets is reduced to three.

Revision as of 00:45, 23 June 2011

This American boot just kicked your ass back to Russia.
The Soldier preserving liberty

The Liberty Launcher is a Rocket Launcher for the Soldier. It appears as a Rocket Launcher with a green tube and tan wooden handles. The back of the Rocket Launcher is made out of the same wood with a circular exhaust port. It will be released in the Über Update.

Unlike the default Rocket Launcher, the Liberty Launcher's projectile travels at a rate of 1540 Hammer Units per second — roughly 66 mph - 40% faster than normal rockets. The downside of this weapon is its amount of loaded rockets is reduced to three.

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage
Maximum ramp-up 125% 112
Base damage 100% 90
Maximum fall-off 53% 48
Point blank 105-112
Medium range 50-90
Long range 45-60
Critical 270
Mini-crit 122
Splash damage
Minimum splash 50% 9 ft
Damage reduction 1% / 2.88
Self-damage 27-89
Self damage (rocket jump) 27-46
Function times
Attack interval 0.8 s
Reload (first) 0.8 s
Reload (consecutive) 0.92 s
Values are approximate and determined by community testing.