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− | {{beta}}
| + | #REDIRECT [[Bazaar Bargain]] |
− | {{Item infobox
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− | | name = Beta Sniper Rifle 1
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− | | type = weapon
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− | | beta = yes
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− | | image = Sniper rifle.png
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− | | kill-icon-1 = sniper rifle
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− | | kill-icon-2 = sniper headshot
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− | | used-by = [[Sniper]]
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− | | slot = primary
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− | | numbered = no
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− | | ammo-loaded = 25
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− | | ammo-carried = N/A
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− | | reload = Single
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− | | loadout = Yes
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− | | level = Level 10 Sniper Rifle
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− | | att-1-positive = On Bodyshot: Rifle charge rate increased by 25%
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− | | att-2-positive = On Headshot: Rifle charge rate increased by 45%
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− | | att-3-negative = On Miss: Rifle charge rate decreased by 65%
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− | }}
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− | {{Quotation|'''The Sniper'''|Thanks fer standin' still, wanker!|sound=Sniper_specialcompleted45.wav}}
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− | The '''Beta Sniper Rifle 1''' is a [[primary]] weapon for the [[Sniper]] that currently only exists in ''[[Team Fortress 2 Beta]]''. It uses the [[Sniper Rifle]] model.
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− | Like the default Sniper Rifle, this weapon has no damage falloff and has perfect accuracy. Should a player hit an enemy with a bodyshot with this weapon, they will be rewarded with a 25% faster charging rate. If a player hits an enemy with a [[headshot]], they will be rewarded with a 45% faster charging rate. However, missing penalizes the player by decreasing the charge rate by 65%.
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− | This weapon, with a new model and very slight adjustments to its attributes, was shipped as the [[Bazaar Bargain]] as part of the [[Über Update]]
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− | == Damage and function times ==
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− | {{Damage table
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− | | type = [[Hitscan]]
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− | | identical = [[Sniper Rifle]]
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− | | |
− | | damage = yes
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− | | base = <div style="float:left">{{tooltip|0%|0% charge or unscoped}}:</div> 50<br/><div style="float:left">100%:</div> 150
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− | | bodyshot = <div style="float:left">0%:</div> 43-57<br/><div style="float:left">100%:</div> 128-172
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− | | crit = <div style="float:left">0%:</div> 150<br/><div style="float:left">100%:</div> 450
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− | | minicrit = <div style="float:left">0%:</div> 67.5<br/><div style="float:left">100%:</div> 202.5
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− | | |
− | | function times = yes
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− | | attack interval = 1.5 s
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− | | zoom charge delay = 1 s
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− | | zoom headshot delay = 0.2 s
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− | | max charge time = 3.3 s
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− | }}
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− | | |
− | == Update history ==
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− | '''[[April 26, 2011 Patch (Beta)]]'''
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− | * The item was added with the following stats:
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− | ** On Hit: Rifle charge rate increased by 35%
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− | ** On Miss: Rifle charge rate decreased by 65%
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− | | |
− | '''[[April 28, 2011 Patch (Beta)]]'''
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− | * Bonus structure changed
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− | ** 25% charge rate bonus on bodyshot
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− | ** 45% charge rate bonus on headshot
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− | ** 65% charge rate penalty on miss
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− | * The charge rate now resets to default upon death
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− | * The charge rate is now unaffected by shots fired while unzoomed
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− | | |
− | == Bugs ==
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− | * When the Sniper Rifle ejects a shell, the shell comes out of the side opposite the ejection port.
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− | * When equipped, the Sydney Sleeper darts will replace the bullets on the Sniper's vest.
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− | == Gallery ==
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− | <gallery>
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− | File:Sniper Rifle 1st person.png|First-person view.
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− | </gallery>
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− | == See also ==
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− | * [[Bazaar Bargain]]
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− | {{Scrappedweapons Nav}}
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− | {{Sniper Nav}}
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− | [[Category:Team Fortress 2 Beta]]
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