Difference between revisions of "Talk:Buildings"
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As title says. IMO this animation inconsistency should be noted in the "bug" section rather in the "hauling" one. It's pretty noticeable, and while I believe it's intentional not have a completely obscured side, until we have an offcial confirmation this should be noted in the bug section. Do you agree? --[[User:Kid Of The Century|Kid Of The Century]] 16:21, 17 June 2011 (UTC) | As title says. IMO this animation inconsistency should be noted in the "bug" section rather in the "hauling" one. It's pretty noticeable, and while I believe it's intentional not have a completely obscured side, until we have an offcial confirmation this should be noted in the bug section. Do you agree? --[[User:Kid Of The Century|Kid Of The Century]] 16:21, 17 June 2011 (UTC) | ||
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+ | == Pictures for repair/sapper warnings == | ||
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+ | I think we need to have some pictures of the warnings when a building is being sapped or needs repair under the "HUD" section. [[File:Engineer.png|25px|link=User:Lord Manship]] Lord Manship <small>I love Engineers! I hate Spies!</small> 11:08, 3 December 2011 (PST) |
Revision as of 19:08, 3 December 2011
Contents
New Building HUD?
Do we have a screenshot of the new building HUD, including the new icons displayed on it? -- MistahFixIt 21:54, 12 July 2010 (UTC)
Added Building Times
I experimented with the build times of all the buildings and came up the times for them. If anybody will also verify this as well, I'd appreciate it. The note below is is to try to clarify the times in case someone complains about it.
I also noted the number of swings to build them, but I don't believe anyone would be interested in that unless they want to be very efficient with playing the Engineer.
- Regular Sentry - First spawn: 6 swings
- Regular Sentry - Moved: 3 swings
- Combat Sentry - First spawn: 2 swings [A 3rd is possible but comes at the very end of the build animation]
- Combat Sentry - Moved: 1
- Dispenser - First spawn: 13 [12 is better]
- Dispenser - Moved: 7 [6]
- Teleporter - First spawn: 13 [12]
- Teleporter - Moved: 7 [6]
Also, it doesn't matter what melee weapon you use either. Unless a new weapon comes out that swings faster. Daminshi
^ Hitting a combat sentry with the gunslinger doesn't make it build faster. Hell-met 07:59, 7 December 2010 (UTC)
^ Incorrect. You CAN speed-build Mini-Sentries. Also, number of hits is certainly a useful piece of information, since efficiency is what separates pro Engineers from average ones. I also think we need some information on repairing added to this including Metal cost, it's conspicuously absent. --Aranarth 00:35, 10 January 2011 (UTC)
What about the Jag? Doesn't that increase build speed? The Man with No Name 02:28, 10 January 2011 (UTC)
If at all possible, can someone make the Blu teleporter in the gallery RED?
To match the rest of the gallery and article. — The preceding unsigned comment was added by Z Overlord (talk) • (contribs) 2010-12-08T20:44:12
New Quote
- The current quotation for the article, "...designed by me, built by me, and you'd best hope....not pointed at you." only applies to sentry guns. Shouldn't we use a quote that fits ALL the buildings? --Stevoisiak 22:48, 31 January 2011 (UTC)
Inconsistencies between first and third person Hauling animation as "bugs".
As title says. IMO this animation inconsistency should be noted in the "bug" section rather in the "hauling" one. It's pretty noticeable, and while I believe it's intentional not have a completely obscured side, until we have an offcial confirmation this should be noted in the bug section. Do you agree? --Kid Of The Century 16:21, 17 June 2011 (UTC)
Pictures for repair/sapper warnings
I think we need to have some pictures of the warnings when a building is being sapped or needs repair under the "HUD" section. Lord Manship I love Engineers! I hate Spies! 11:08, 3 December 2011 (PST)