Difference between revisions of "July 7, 2011 Patch"

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(Created page with " * Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies * Fixed a bug where healing a Scout while they change class in the spawn room would ...")
 
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{{Patch layout
  
    * Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
+
| before = [[July 5, 2011 Patch]]
    * Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
+
| after  = N/D
    * Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
+
 
    * Improved matchmaking logic
+
| source = http://store.steampowered.com/news/5798/
          o Fixed a case where players were being matched to full servers
+
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
    * Updated the localization files
+
 
    * Updated Pl_Barnblitz
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| notes =
          o Reduced Blue respawn time at cap 1
+
=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
          o Fixed cart not allowing overtime when it has to stop at the turn table
+
* Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
          o Fixed players getting stuck in spawn doors when blue captures a point
+
* Fixed a bug with playback of SourceTV demos
          o Fixed spawn doors staying open when points are captured
+
 
          o Various clipping and exploit fixes
+
=== Team Fortress 2 ===
 +
* Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
 +
* Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
 +
* Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
 +
* Improved matchmaking logic
 +
** Fixed a case where players were being matched to full servers
 +
* Updated the localization files
 +
* Updated Pl_Barnblitz
 +
** Reduced Blue respawn time at cap 1
 +
** Fixed cart not allowing overtime when it has to stop at the turn table
 +
** Fixed players getting stuck in spawn doors when blue captures a point
 +
** Fixed spawn doors staying open when points are captured
 +
** Various clipping and exploit fixes
 +
 
 +
}}

Revision as of 22:42, 7 July 2011

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
  • Fixed a bug with playback of SourceTV demos

Team Fortress 2

  • Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
  • Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
  • Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
  • Improved matchmaking logic
    • Fixed a case where players were being matched to full servers
  • Updated the localization files
  • Updated Pl_Barnblitz
    • Reduced Blue respawn time at cap 1
    • Fixed cart not allowing overtime when it has to stop at the turn table
    • Fixed players getting stuck in spawn doors when blue captures a point
    • Fixed spawn doors staying open when points are captured
    • Various clipping and exploit fixes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/pl_barnblitz.bsp
Modified: team fortress 2 content.gcf/tf/resource/closecaption_polish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_russian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_schinese.dat
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/treasure_hat_oct.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/treasure_hat_oct_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/inquisitor_large.vtf