Difference between revisions of "Talk:Community Sniper strategy"

From Team Fortress Wiki
Jump to: navigation, search
(Minimum Damage with Sniper Rifle for Classes with Altered Health: new section)
Line 9: Line 9:
  
 
:::It's your opinion. Readers do not want to read your opinions or have them thrust upon them. -- [[User:Smashman|Smashman...]]{{bur}} <sub>([[User_talk:Smashman|t]] • <span class="plainlinks">[http://www.steamcommunity.com/id/smashman2004 s])</span></sub> 18:03, 1 August 2010 (UTC)
 
:::It's your opinion. Readers do not want to read your opinions or have them thrust upon them. -- [[User:Smashman|Smashman...]]{{bur}} <sub>([[User_talk:Smashman|t]] • <span class="plainlinks">[http://www.steamcommunity.com/id/smashman2004 s])</span></sub> 18:03, 1 August 2010 (UTC)
 +
 +
== Minimum Damage with Sniper Rifle for Classes with Altered Health ==
 +
 +
I have started a list of the minimum amount required to kill classes that have their health altered from wearing [[Item Sets]] or weapons that change health like [[The Gunslinger]].
 +
 +
I was hoping if there is or plans of people doing community testing on the following situations to know how much charge required will be needed to kill them.
 +
 +
*A Scout with the [[Sandman]]. (110 Health/165 Overhealed.)
 +
*A Demoman with [[The Eyelander]] with four or more heads. (210 Health/310 Overhealed.)
 +
*A Medic with the [[Vita-Saw]]. (140 Health/210 Overhealed.)
 +
 +
I won't be asking for 1-3 heads with the Eyelander since it'd be virtually impossible for a Sniper to know exactly how many heads a Demoman currently has.
 +
 +
[[User:Davtwan|Davtwan]] 18:46, 15 October 2010 (UTC)

Revision as of 18:46, 15 October 2010

I really feel like adding something to the Razorback's main strategies:

  • Use Something else.

but I'm afraid it would be considered abuse or something. Guy 17:33, 1 August 2010 (UTC)

That's wouldn't be a Razorback strategy. Don't do it. -- Pilk (talk) 17:45, 1 August 2010 (UTC)
it's more of a joke then anything else, implying the razorback is useless. Guy 17:53, 1 August 2010 (UTC)
It's your opinion. Readers do not want to read your opinions or have them thrust upon them. -- Smashman... (ts) 18:03, 1 August 2010 (UTC)

Minimum Damage with Sniper Rifle for Classes with Altered Health

I have started a list of the minimum amount required to kill classes that have their health altered from wearing Item Sets or weapons that change health like The Gunslinger.

I was hoping if there is or plans of people doing community testing on the following situations to know how much charge required will be needed to kill them.

  • A Scout with the Sandman. (110 Health/165 Overhealed.)
  • A Demoman with The Eyelander with four or more heads. (210 Health/310 Overhealed.)
  • A Medic with the Vita-Saw. (140 Health/210 Overhealed.)

I won't be asking for 1-3 heads with the Eyelander since it'd be virtually impossible for a Sniper to know exactly how many heads a Demoman currently has.

Davtwan 18:46, 15 October 2010 (UTC)