Difference between revisions of "Hammer unit"
(1HU/s = .06868 kph not very useful (also speeds are done based on their own units, see the wait command)) |
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[[Image:HU.png|right|thumb|200px|Hammer units viewed in Hammer.]] | [[Image:HU.png|right|thumb|200px|Hammer units viewed in Hammer.]] | ||
− | + | '''Hammer units''', also known as '''HU''' or '''Units''', are a unit of measurement used by [[Source Engine]] games. It is also used to judge the [[Projectiles|speed of objects]] and players in-game, mostly for [[competitive play]]. 1 Hammer unit is the minimum distance the Source Engine can measure. | |
− | '''Hammer units''', also known as '''HU''' or '''Units''', are a unit of measurement used by [[Source Engine]] games. It is also used to judge the [[Projectiles|speed of objects]] and players in-game, mostly for [[ | ||
* The Map and Props use a scale of 1 foot = 16 Hammer units. | * The Map and Props use a scale of 1 foot = 16 Hammer units. | ||
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* {{vdc|Unit}} | * {{vdc|Unit}} | ||
* {{vdc|Dimensions}} | * {{vdc|Dimensions}} | ||
− | * [http://www.moddb.com/engines/source/downloads/hammer-units-converter-22 Hammer | + | * [http://www.moddb.com/engines/source/downloads/hammer-units-converter-22 Hammer units converter] |
{{Template:Mapping nav}} | {{Template:Mapping nav}} |
Revision as of 13:09, 15 August 2011
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Hammer units, also known as HU or Units, are a unit of measurement used by Source Engine games. It is also used to judge the speed of objects and players in-game, mostly for competitive play. 1 Hammer unit is the minimum distance the Source Engine can measure.
- The Map and Props use a scale of 1 foot = 16 Hammer units.
- The Skybox as it is a 1/16th scale uses a scale of 1 foot = 1 Hammer unit.
- The Player models use a scale of 1 foot = 12 Hammer units.
External links
- Unit on the Valve Developer Community
- Dimensions on the Valve Developer Community
- Hammer units converter
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