Difference between revisions of "Destruction"

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{{Quotation|'''The Heavy''' on destroying coward toys|More rubble, less trouble!|sound=Heavy_specialcompleted03_More_rubble%2C_less_trouble!.wav}}
 
{{Quotation|'''The Heavy''' on destroying coward toys|More rubble, less trouble!|sound=Heavy_specialcompleted03_More_rubble%2C_less_trouble!.wav}}
  
A '''Destruction''' is a type of kill earned after destroying a [[building]], either using a [[weapon]] or an [[electro sapper]].  A destruction is worth 1 point and can not be assisted unless the building has been sapped before by a Spy in which case the Spy gets the assist. You cannot get a destruction from destroying your own buildings. Destroying a building that is not yet completed still yields a destruction.
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A '''Destruction''' is a type of kill earned after destroying a [[building]], either using a [[weapon]] or an [[Electro Sapper]].  A destruction is worth 1 point and can not be assisted unless the building has been sapped before by a Spy in which case the Spy gets the assist. You cannot get a destruction from destroying your own buildings. Destroying a building that is not yet completed still yields a destruction.
  
 
When a building is destroyed, the Engineer responds with one of three [[Engineer_responses#Dispenser destroyed|responses]], alerting his nearby teammates.
 
When a building is destroyed, the Engineer responds with one of three [[Engineer_responses#Dispenser destroyed|responses]], alerting his nearby teammates.

Revision as of 22:09, 6 August 2010

File:Destruction.jpg
A level 3 Sentry being destroyed
More rubble, less trouble!
The Heavy on destroying coward toys

A Destruction is a type of kill earned after destroying a building, either using a weapon or an Electro Sapper. A destruction is worth 1 point and can not be assisted unless the building has been sapped before by a Spy in which case the Spy gets the assist. You cannot get a destruction from destroying your own buildings. Destroying a building that is not yet completed still yields a destruction.

When a building is destroyed, the Engineer responds with one of three responses, alerting his nearby teammates.