Difference between revisions of "Heavy Weapons Guy (Classic)"

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* Use your size to block doorways and other passages.
 
* Use your size to block doorways and other passages.
  
* Improve your longevity by partnering with [Medic (Classic)|Medics]] and [[Engineer (Classic)|Engineers]].
+
* Improve your longevity by partnering with [[Medic (Classic)|Medics]] and [[Engineer (Classic)|Engineers]].
  
 
* Keep your [[Assault Cannon (Classic)|Assault Cannon]] spinning if you are lying in ambush.
 
* Keep your [[Assault Cannon (Classic)|Assault Cannon]] spinning if you are lying in ambush.

Revision as of 14:31, 14 August 2011

Heavy Weapons Guy (Classic)
Heavy Weapons Guy (Classic)
Basic Information
Type: Defensive
Health: 100 / 150
Armor: 300
Armor type: Heavy
Speed: Very Slow

The Heavy Weapons Guy is a playable class in Team Fortress Classic. He is noted for his large size and is outfitted with Heavy Armor. The Heavy is outfitted with a Single Barrel Shotgun, a Double Barrel Shotgun and an Assault Cannon. For grenades the Heavy is equipped with two powerful grenade types, the Hand Grenade and the MIRV Grenade. However he is the slowest class in the game. This makes him a great defensive class, as he can take many hits before dying and has enough firepower to quickly inflict significant damage.

Basic Strategy

  • It is much easier to play offensively if you have a Medic with you, otherwise staying on defense might be a better choice.
  • Remain in closed or partially-open areas, as Snipers will find you an exceptionally easy target due to your very slow movement speed and size.
  • Use your size to block doorways and other passages.

Special Abilities

Class Skill: Uses Minigun.

Abilities:

  • Cannot pushed by explosions.


Weapons

Weapon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
HUD crowbar TFC.png
Weapon 1
Crowbar N/A N/A N/A 18
HUD single shotgun TFC.png
Weapon 2
Single-Barrel Shotgun Shells 8 200 4-22 Fires six pellets.
HUD double shotgun TFC.png
Weapon 3
Double-Barrel Shotgun Shells 16 200 4-51 Fires fourteen pellets.
HUD assault cannon TFC.png
Weapon 4
Assault Cannon Shells 200 N/A 32

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Frag tfc.png
Primary
Hand Grenade 4 High Deals massive damage on a four second fuse.
Mirv tfc.png
Secondary
MIRV Grenade 2 Medium-Instakill (depending on radius) Grenade splits into several miniature bombs upon detonation. These bombs detonate after a few seconds.

Quake Team Fortress

In Quake Team Fortress, the Assault Cannon will not fire while the user is walking with its barrel spinning.

Update history

January 16, 2003 Patch (Classic)

  • Fixed Heavy Weapons Guys not being able to drop their cells.

Trivia

  • The Heavy Duty Rag from Team Fortress 2 resembles the do-rag worn by the new Heavy Weapons Guy model.

Gallery

See also

  • The Heavy in Team Fortress 2.