Difference between revisions of "August 15, 2011 Patch"
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* Fixed zombie players created when banning players, causing player count in the server browser to be incorrect | * Fixed zombie players created when banning players, causing player count in the server browser to be incorrect | ||
* Fixed bug incrementing player count when spectator joined on spectator port. | * Fixed bug incrementing player count when spectator joined on spectator port. | ||
− | * Fixed a rare startup crash | + | * Fixed a rare startup crash (''Note: this fix did not work as it causes everyone to crash on startup now'') |
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Revision as of 22:24, 15 August 2011
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Note: No source link has been provided.
Patch notes
Source Dedicated server
- Integrated latest SteamWorks API and Steam client library
- Fixed zombie players created when banning players, causing player count in the server browser to be incorrect
- Fixed bug incrementing player count when spectator joined on spectator port.
- Fixed a rare startup crash (Note: this fix did not work as it causes everyone to crash on startup now)
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unexpected < operator.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 materials.gcf/tf/materials/HUD/d_images_v2.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/dneg_images_v2.vtf