Difference between revisions of "Talk:Direct Hit"
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:I believe you have to specifically hit an enemy with the Direct Hit after he is sent into the air by an explosion. The article could be a bit more clear about this. The clearer description can be found [[Critical hits#Mini-crits|here]]. [[User:Shane Alvarado|Shane Alvarado]] 11:33, 31 August 2011 (PDT) | :I believe you have to specifically hit an enemy with the Direct Hit after he is sent into the air by an explosion. The article could be a bit more clear about this. The clearer description can be found [[Critical hits#Mini-crits|here]]. [[User:Shane Alvarado|Shane Alvarado]] 11:33, 31 August 2011 (PDT) | ||
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+ | Ok, thanks! [[User:GreenEarth28|GreenEarth28]] 10:06, 6 September 2011 (PDT) |
Revision as of 17:06, 6 September 2011
Critical hit damage
It seems that whenever I get a critical hit, it always does 338 damage instead of 336. Maybe that should be researched more? Borg184 00:11, 22 January 2011 (UTC)
- Taken from the Damage section of the article "The Direct Hit deals 25% more damage than the standard Rocket Launcher and inflicts Mini-Crits on targets that are sent airborne by an explosion. The exact figures are unknown." -- Psychopath 00:13, 22 January 2011 (UTC)
- Ah. Missed that. Thanks. Borg184 23:58, 22 January 2011 (UTC)
Scope?
Why have it if it does nothing? BrittonFortress2
- That's cosmetic. The Direct Hit looks nearly cool with it :'D Jay 15:04, 1 May 2011 (UTC)
How does Mini-crit work?
I hit my target, who flies into the air, but he only takes normal damage. Can anyone explain how this works exaclty? GreenEarth28 11:22, 31 August 2011 (PDT)
- I believe you have to specifically hit an enemy with the Direct Hit after he is sent into the air by an explosion. The article could be a bit more clear about this. The clearer description can be found here. Shane Alvarado 11:33, 31 August 2011 (PDT)
Ok, thanks! GreenEarth28 10:06, 6 September 2011 (PDT)