Difference between revisions of "September 6, 2011 Patch"
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| notes = | | notes = | ||
− | === Source Engine | + | === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === |
− | * | + | * Added an additional diagnostic message when a player is dropped from a server due to Steam authentication failure |
− | * | + | * Added "<code>startmovie</code>" support for resolutions above 2048x2048 |
− | * | + | * Fixed a client crash caused by running "<code>startmovie</code>" with the h264 codec without having QuickTime installed |
− | * | + | * Fixed a client crash related to rendering replays |
=== Team Fortress 2 === | === Team Fortress 2 === | ||
− | * | + | * Reorganized the tabs in the [[Mann Co. Store]] into [[Bundles]], [[Weapons|Guns]], [[Hats]], [[Misc]], [[Tools]], and [[Map Stamps|Maps]] to make it easier to find specific items |
− | * | + | * Added a new Hot Items tab to the Mann Co. Store to show real-time popularity of items in the Mannconomy |
− | * [[ | + | * The [[Diamondback]] now correctly gets guaranteed [[crits]] if an Engineer changes class while their buildings are sapped |
− | * | + | * Fixed a bug that would cause the [[Gunslinger]] to draw a normal Engineer hand first-person sometimes when wielding other weapons |
− | * | + | * Fixed a server crash related to bots |
− | * | + | * Fixed a client crash related to breakables/[[gibs]] |
− | * | + | * Added item sets to the GetSchema WebAPI |
− | * | + | * Updated the [[Spiral Sallet]] to be equippable by all classes |
}} | }} |
Revision as of 20:09, 6 September 2011
|
Contents
Patch notes
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added an additional diagnostic message when a player is dropped from a server due to Steam authentication failure
- Added "
startmovie
" support for resolutions above 2048x2048 - Fixed a client crash caused by running "
startmovie
" with the h264 codec without having QuickTime installed - Fixed a client crash related to rendering replays
Team Fortress 2
- Reorganized the tabs in the Mann Co. Store into Bundles, Guns, Hats, Misc, Tools, and Maps to make it easier to find specific items
- Added a new Hot Items tab to the Mann Co. Store to show real-time popularity of items in the Mannconomy
- The Diamondback now correctly gets guaranteed crits if an Engineer changes class while their buildings are sapped
- Fixed a bug that would cause the Gunslinger to draw a normal Engineer hand first-person sometimes when wielding other weapons
- Fixed a server crash related to bots
- Fixed a client crash related to breakables/gibs
- Added item sets to the GetSchema WebAPI
- Updated the Spiral Sallet to be equippable by all classes
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unexpected < operator.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 materials.gcf/tf/materials/HUD/d_images_v2.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/dneg_images_v2.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/steam_trading.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/demo_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/demo_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/demo_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/demo_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/demo_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/demo_spiral.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_spiral.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_spiral.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/medic_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/medic_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/medic_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/medic_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/medic_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/medic_spiral.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_spiral.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_spiral.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/sniper_spiral.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/spy_spiral.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/spy_spiral.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/spy_spiral.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/spy_spiral.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/spy_spiral.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/spy_spiral.vvd