Difference between revisions of "Pyro (Classic)"

From Team Fortress Wiki
Jump to: navigation, search
(Basic Strategy)
m (Auto: EnforceCapitalization(Flamethrower), EnforceCapitalization(Rocket Launcher) (Review RC#713357))
Line 12: Line 12:
  
 
==Basic Strategy==
 
==Basic Strategy==
* Your [[Incendiary Cannon (Classic)|Incendiary Cannon]] This is your incendiary rocket launcher.  Its heat can travel through walls.  If you can't deal direct hits, use splash damage in a similar fashion to a Soldier's rocket launcher.  Note that the blast radius is much larger than the rocket launcher and sets enemies on fire.   
+
* Your [[Incendiary Cannon (Classic)|Incendiary Cannon]] This is your incendiary Rocket Launcher.  Its heat can travel through walls.  If you can't deal direct hits, use splash damage in a similar fashion to a Soldier's Rocket Launcher.  Note that the blast radius is much larger than the Rocket Launcher and sets enemies on fire.   
  
* Your [[Flamethrower (Classic) | Flamethrower]] Your standard flamethrower.  It is to be used at close-mid range.
+
* Your [[Flamethrower (Classic) | Flamethrower]] Your standard Flamethrower.  It is to be used at close-mid range.
  
 
* By hitting your enemies with your different flame weapons, you can multiply the afterburn damage. A common strategy is to bombard the enemy team from long range with the Incendiary Cannon, and to then burn them again with the Flamethrower and Napalm Grenades.
 
* By hitting your enemies with your different flame weapons, you can multiply the afterburn damage. A common strategy is to bombard the enemy team from long range with the Incendiary Cannon, and to then burn them again with the Flamethrower and Napalm Grenades.

Revision as of 00:20, 7 September 2011

Pyro (Classic)
Pyro (Classic)
Basic Information
Type: Offensive
Health: 100 / 150
Armor: 150
Armor type: Medium
Speed: Medium

The Pyro is a playable class in Team Fortress Classic. He possesses fairly high health and medium armor. He moves at a fast speed, and his weapons are designed to incite confusion and deal damage over time.

Basic Strategy

  • Your Incendiary Cannon This is your incendiary Rocket Launcher. Its heat can travel through walls. If you can't deal direct hits, use splash damage in a similar fashion to a Soldier's Rocket Launcher. Note that the blast radius is much larger than the Rocket Launcher and sets enemies on fire.
  • Your Flamethrower Your standard Flamethrower. It is to be used at close-mid range.
  • By hitting your enemies with your different flame weapons, you can multiply the afterburn damage. A common strategy is to bombard the enemy team from long range with the Incendiary Cannon, and to then burn them again with the Flamethrower and Napalm Grenades.
  • The Flamethrower's flame particles do not inflict much damage; burn the enemy with other flame weapons after you have set them ablaze in order to inflict maximum damage.
  • Try to play both offensively and defensively depending upon the situation.
  • Napalm Grenades are a great area denial tool. They are also great at disrupting enemies vision and aim.
  • Use all of your fire-based weapons to cause confusion among members of the other team.
  • Use your Single-Barrel Shotgun as a last resort or at really long range. It should seldomly be used, if at all.

Special Abilities

Class Skill: Selects Flamethrower.

Abilities:

  • Can't be set on fire.

Weapons

Weapon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
HUD crowbar TFC.png
Weapon 1
Crowbar N/A N/A N/A 18 N/A
HUD single shotgun TFC.pngWeapon 2 Single-Barrel Shotgun Shells 8 40 4-23 Fires six pellets.
HUD flamethrower TFC.pngWeapon 3 Flamethrower Cells N/A 200 20 (Contact)
2 (Afterburn)
Ignites players. Cannot inflict afterburn on enemy Pyros.
HUD incendiary cannon TFC.pngWeapon 4 Incendiary Cannon Rockets 20 N/A 30-60 Ignites players. Cannot inflict afterburn on enemy Pyros.

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Frag tfc.png
Primary
Hand Grenade 4 High Deals massive damage on a four second fuse.
Napalm tfc.png
Secondary
Napalm Grenade 4 Medium Ignites environment and enemies within blast radius for a limited amount of time upon explosion.

Gallery

See also

  • The Pyro from Team Fortress 2.