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| ''* Note'': The Civilian class cannot be selected in-game after the [[December 20, 2007 Patch]]. | | ''* Note'': The Civilian class cannot be selected in-game after the [[December 20, 2007 Patch]]. |
| __TOC__ | | __TOC__ |
− | ==Speed==
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− | [[File:Equalizerdamagespeed.PNG|thumb|Equalizer speed values vs. health]]
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− |
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− | Speed is measured in-game using the command <code>cl_showpos 1</code>, measuring in velocity units (v.) The standard movement speed is 100% (that of the [[Spy]], [[Sniper]], [[Pyro]], and [[Engineer]].) Note forward speed is obtained by pressing the forward, left, or right keys, backward speed obtained by pressing the backward key, while [[crouching]] speed is found by pressing the crouch button. Backward speed is generally calculated by 90% of the class's forward speed, while [[crouching]] is at 33%. Forward and backward speeds are, however, the same when crouching or charging/zooming as a [[Sniper]]. During [[humiliation]] all classes on the winning team will move 10% faster and all on the losing team will move 10% slower. All normal walking speeds are capped at 400v, or 133% (that of the [[Scout]]).
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− |
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− | For [[Spies]], [[disguise|disguising]] as a slower class (Soldier, Demoman, or Heavy) will accurately reduce the Spy's speed to the appropriate speed of the class he is disguised as, e.g. the Spy disguised as the Heavy will move to the speed of Heavy, and remain at that speed unless he undisguises or [[cloaks]]. Disguising as a faster class (Scout, Medic, etc.), however, will not make the Spy move faster and he will continue to move at 100% speed.
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− |
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− | A [[Demoman]] wielding the [[Eyelander]] will gain approximately 8% on his speed with every kill or "head" taken with it. With the [[Chargin' Targe]], he charges at 250% of the standard movement speed. The Soldier's speed while wielding the [[Equalizer]] increases by 10% with every loss of 40 health below 200.
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− |
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− | A [[Soldier]] who has hit a teammate within the last 4 seconds with the [[Disciplinary Action]] will allow the teammate and the Soldier himself to move at 140% of the speed they normally would, capped at Scout speed.
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− |
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− | The [[Horseless Headless Horsemann]] is not a class, but is shown here for comparison.
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− |
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− | === Class speed comparison ===
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− | {| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px"
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− | ! class="header" | Class
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− | ! class="header" | Forward
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− | ! class="header" | (abs)
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− | ! class="header" | Backward
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− | ! class="header" | (abs)
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− | ! class="header" | Crouched
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− | ! class="header" | (abs)
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− | |-
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− | |align="left"|{{Class link|Scout}}
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− | |133%
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− | |400v
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− | |120%
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− | |360v
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− | |44.4%
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− | |133.33v
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− | |-
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− | |align="left"|{{Class link|Soldier}}<br>
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− | <small>([[Equalizer]] with 121-160 HP)</small><br>
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− | <small>([[Equalizer]] with 81-120 HP)</small><br>
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− | <small>([[Equalizer]] with 41-80 HP)</small><br>
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− | <small>([[Equalizer]] with 1-40 HP)</small><br>
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− | <small>(charging with [[Cow Mangler 5000]])</small>
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− | |80%
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− | <small>88%
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− | <br>
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− | 96%
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− | <br>
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− | 112%
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− | <br>
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− | 128%
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− | <br>
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− | 26.7%
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− | |240v
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− | <small>264v
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− | <br>
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− | 288v
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− | <br>
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− | 336v
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− | <br>
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− | 384v
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− | <br>
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− | 80v
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− | |72%
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− | <small>79%
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− | <br>
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− | 86%
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− | <br>
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− | 101%
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− | <br>
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− | 115%
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− | <br>
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− | 26.7%
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− | |216v
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− | <small>238v
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− | <br>
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− | 259v
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− | <br>
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− | 302v
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− | <br>
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− | 346v
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− | <br>
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− | 80v
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− | |26.7%
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− | <small>29.3%
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− | <br>
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− | 32%
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− | <br>
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− | 37.3%
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− | <br>
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− | 42.7%
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− | <br>
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− | 1.3%
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− | |80v
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− | <small>88v
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− | <br>
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− | 96v
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− | <br>
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− | 112v
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− | <br>
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− | 128v
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− | <br>
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− | 4v
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− | |-
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− | |align="left"|{{Class link|Pyro}}<br>
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− | <small>([[Gas Jockey's Gear]] pack equipped)</small>
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− | |100%
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− | <small>110%
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− | |300v
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− | <small>330v
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− | |90%
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− | <small>99%
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− | |270v
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− | <small>297v
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− | |33.3%
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− | <small>36.7%
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− | |100v
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− | <small>110v
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− | |-
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− | |align="left"|{{Class link|Demoman}}<br>
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− | <small>(charging with [[Chargin' Targe]] or [[Splendid Screen]])</small><br>
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− | <small>([[Eyelander]], [[Horseless Headless Horsemann's Headtaker|HHHH]], or [[Nessie's Nine Iron]] and 1 head)</small><br>
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− | <small>([[Eyelander]], [[Horseless Headless Horsemann's Headtaker|HHHH]], or [[Nessie's Nine Iron]] and 2 heads)</small><br>
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− | <small>([[Eyelander]], [[Horseless Headless Horsemann's Headtaker|HHHH]], or [[Nessie's Nine Iron]] and 3 heads)</small><br>
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− | <small>([[Eyelander]], [[Horseless Headless Horsemann's Headtaker|HHHH]], or [[Nessie's Nine Iron]] and 4+ heads)</small><br>
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− | <small>([[Scotsman's Skullcutter]])</small><br>
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− | |93%<br/>
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− | <small>250%<br/>
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− | 101%<br/>
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− | 108%<br/>
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− | 116%<br/>
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− | 123%<br/>
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− | 79%</small>
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− | |280v
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− | <small>750v<br/>
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− | 302v<br/>
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− | 324v<br/>
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− | 347v<br/>
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− | 369v<br/>
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− | 238v</small>
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− | |84%
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− | <small>N/A<br/>
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− | 91%<br/>
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− | 97%<br/>
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− | 104%<br/>
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− | 111%<br/>
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− | 71%</small>
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− | |252v
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− | <small>N/A<br/>
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− | 272v<br/>
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− | 292v<br/>
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− | 312v<br/>
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− | 332v<br/>
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− | 214v<br/>
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− | |31.1%
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− | <small>N/A<br/>
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− | 34%<br/>
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− | 36%<br/>
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− | 39%<br/>
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− | 41%<br/>
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− | 26%<br/>
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− | |93.33v
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− | <small>N/A<br/>
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− | 101v<br/>
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− | 108v<br/>
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− | 116v<br/>
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− | 123v<br/>
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− | 79v<br/>
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− | |-
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− | |align="left"|{{Class link|Heavy}}<br>
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− | <small>([[Minigun]], [[Natascha]], or [[Tomislav]] spinning)</small><br>
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− | <small>([[Brass Beast]] spinning)</small><br>
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− | <small>([[G.R.U.]] drawn)</small><br>
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− | <small>([[Buffalo Steak Sandvich]] for 15 seconds)</small><br>
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− | |77%<br>
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− | <small>37%<br>
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− | 14.67%<br>
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− | 99.67%<br>
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− | 104%<br>
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− | |230v<br>
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− | <small>110v<br>
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− | 44v<br>
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− | 299v<br>
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− | 311v<br>
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− | |69%<br>
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− | <small>33%<br>
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− | 13.2%<br>
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− | 89.7%<br>
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− | 93%<br>
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− | |207v<br>
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− | <small>99v<br>
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− | 39.6v<br>
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− | 269.1v<br>
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− | 279.5v<br>
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− | |25.5%<br>
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− | <small>0%<br>
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− | 0%<br>
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− | 33.2%<br>
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− | 34.5%<br>
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− | |76.67v<br>
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− | <small>0v<br>
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− | 0v<br>
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− | 99.67v<br>
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− | 103.5v<br>
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− | |-
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− | |align="left"|{{Class link|Engineer}}<br>
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− | <small>(hauling any [[building]])</small>
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− | |100%
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− | <small>75%
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− | |300v
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− | <small>225v
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− | |90%
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− | <small>67.5%
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− | |270v
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− | <small>202.5v
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− | |33.3%
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− | <small>25%
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− | |100v
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− | <small>75v
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− | |-
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− | |align="left"|{{Class link|Medic}}
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− | <small>([[Overdose]] drawn with 100% [[ÜberCharge]])</small><br>
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− | |107%
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− | <small>117.33%
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− | |320v
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− | <small>352
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− | |96%
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− | <small>105.6%
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− | |288v
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− | <small>316.8
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− | |35.5%
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− | <small>39.11%
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− | |106.67v
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− | <small>117.34v
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− | |-
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− | |align="left"|{{Class link|Sniper}}<br>
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− | <small>([[Sniper Rifle]], [[Sydney Sleeper]], or [[Bazaar Bargain]] zoomed)</small> <br>
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− | <small>([[Huntsman]] drawn)</small>
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− | |100%<br>
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− | <small>27%
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− | <br>
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− | 45%
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− | |300v <br>
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− | <small>80v
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− | <br>
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− | 136v
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− | |90%<br>
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− | <small>27%
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− | <br>
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− | 41%
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− | |270v <br>
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− | <small>80v
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− | <br>
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− | 122v
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− | |33.3%<br>
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− | <small>1.33%
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− | <br>
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− | 15%
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− | |100v<br>
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− | <small>4v
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− | <br>
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− | 45v
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− | |-
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− | |align="left"|{{Class link|Spy}}
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− | |100%
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− | |300v
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− | |90%
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− | |270v
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− | |33.3%
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− | |100v
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− | |-
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− | |align="left"|[[Civilian]]
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− | |100%
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− | |300v
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− | |90%
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− | |270v
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− | |N/A
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− | |N/A
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− | |-
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− | |align="left"|[[Horseless Headless Horsemann]]
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− | |133%
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− | |400v
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− | |N/A
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− | |N/A
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− | |N/A
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− | |N/A
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− | |}
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− | <br clear="all" />
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− | ''* Note'': '''abs''' = absolute figures in velocity units (v)
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− |
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| == Size == | | == Size == |
| [[File:Heightchart.jpg|thumb|right|A height chart for all the classes.]] | | [[File:Heightchart.jpg|thumb|right|A height chart for all the classes.]] |