Difference between revisions of "Reskins"
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'''Reskins''' are [[weapons]] that differ in their visual appearance, yet share the same stats and functions of pre-existing weapons. Though many unofficial reskins exist, the table below is a list of all official reskins in the game. | '''Reskins''' are [[weapons]] that differ in their visual appearance, yet share the same stats and functions of pre-existing weapons. Though many unofficial reskins exist, the table below is a list of all official reskins in the game. | ||
− | Most of the re-skined weapons are [[Promotional items|promotional]], purchased or special items. Promotional items, such as the Big Kill, are re-skins existing weapons with no new features. Special items, such as the Golden Wrench, are re-skins of the existing items, with an added cosmetic effect. | + | Most of the re-skined weapons are [[Promotional items|promotional]], purchased or special items. Promotional items, such as the Big Kill, are re-skins of existing weapons with no new features. Special items, such as the Golden Wrench, are re-skins of the existing items, with an added cosmetic effect. |
== List of reskins == | == List of reskins == |
Revision as of 21:07, 17 September 2011
Reskins are weapons that differ in their visual appearance, yet share the same stats and functions of pre-existing weapons. Though many unofficial reskins exist, the table below is a list of all official reskins in the game.
Most of the re-skined weapons are promotional, purchased or special items. Promotional items, such as the Big Kill, are re-skins of existing weapons with no new features. Special items, such as the Golden Wrench, are re-skins of the existing items, with an added cosmetic effect.
Contents
List of reskins
Class | Item | Reskin of | Notes |
---|---|---|---|
Scout Engineer |
Lugermorph |
Pistol |
Added April 15, 2010 for players who prepurchased Sam & Max: The Devil's Playhouse, or purchased it within the first week of release. The Lugermorph also became availiable later with Poker Night at the Inventory (must be unlocked in-game). |
Spy | Big Kill |
Revolver |
Added April 15, 2010 for players who prepurchased Sam & Max: The Devil's Playhouse, or purchased it within the first week of release. |
Engineer | Golden Wrench |
Wrench |
Added July 8, 2010 for one hundred players who were lucky enough to receive it through crafting, plus one additional one won in a charity auction for Child's Play. |
Soldier Demoman |
Frying Pan |
Shovel Bottle |
Added October 6, 2010 for players who owned Left 4 Dead 2. |
Demoman | Horseless Headless Horsemann's Headtaker |
Eyelander |
Added October 27, 2010 as part of the Scream Fortress Update, and gained by killing the Horseless Headless Horsemann and crafting with the Haunted Metal Scrap that is dropped. |
Spy | Enthusiast's Timepiece |
Invis Watch |
Added November 19, 2010 for players who own Poker Night at the Inventory (must be unlocked in-game). |
Heavy | Iron Curtain |
Minigun |
Added November 19, 2010 for players who own Poker Night at the Inventory (must be unlocked in-game). |
Heavy | Fishcake |
Dalokohs Bar |
Added April 28, 2011 for players who own SpaceChem (must be unlocked in-game). |
Scout | Three-Rune Blade |
Boston Basher |
Added May 12, 2011 for players who pre-purchased The Witcher 2. |
Pyro | Maul |
Homewrecker |
Added June 3, 2011 for players who pre-purchased Red Faction: Armageddon. |
All | Saxxy |
All default melee weapons | Added June 8, 2011 for contest winners of the First Annual Saxxy Awards. |
Pyro | Postal Pummeler |
Axtinguisher |
Added July 1, 2011 as part of the Summer Camp Sale. |
Demoman | Nessie's Nine Iron |
Eyelander |
Added July 1, 2011 as part of the Summer Camp Sale. |
Trivia
- It was stated in an early press release that the Sun-on-a-Stick and Sharpened Volcano Fragment were going to be reskins for the Boston Basher and Axtinguisher, respectively.[1]
- The Lugermorph was initially only able to be equipped by the Scout, despite being a reskin for the Pistol, which can also be used by the Engineer. It was not until the July 1, 2010 Patch that this was fixed, and the Engineer was granted the ability to use the weapon.