Difference between revisions of "Concheror"
m (Auto: patchNameLinkFilter (Review RC#908837)) |
(→Damage and function times: mistake) |
||
Line 42: | Line 42: | ||
| effect range = 450 [[unit]]s | | effect range = 450 [[unit]]s | ||
| damage = yes | | damage = yes | ||
− | | charge fill dmg = {{tooltip|1133 dealt or | + | | charge fill dmg = {{tooltip|1133 dealt or 333 received|Damage dealt or received to charge banner}} |
| healing = yes | | healing = yes | ||
| heal amt = 35% on hit | | heal amt = 35% on hit |
Revision as of 00:41, 4 February 2012
“ | You are all weak. You are all bleeders.
Click to listen
— The Soldier
|
” |
The Concheror (/kɒŋk'ɛrɔr/ konk-err-or) is a promotional secondary weapon for the Soldier. It is a light brown wooden box with dark brown corners and a quad diamond shaped insignia, accompanied by a conch shell. A white, slightly tattered, vertical banner flag with the same diamond insignia secured onto a pair of bamboo sticks appears when the banner call is played.
Like the Buff Banner and the Battalion's Backup, the Concheror provides a specified effect for surrounding teammates. This banner charges through a combination of either dealing or receiving damage. Like the Buff Banner, holding down the primary fire button will delay the effect until the button is released. While this banner's buff is active, allies within 450 units are healed for 35% of the damage they deal.
This item was awarded in Genuine quality to players who pre-purchased Total War: SHOGUN 2 on Steam before March 15, 2011.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Effect range | 450 units | |
Damage | ||
Charge fill damage | 1133 dealt or 333 received | |
Healing | ||
Healing amount | 35% on hit | |
Function times | ||
Effect duration | 10 s | |
Activation time | 3 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Scrap Metal | Battalion's Backup | Concheror | ||
+ | = |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Related achievements
Soldier
|
|
Update history
March 10, 2011 Patch (Shogun Pack)
- The Concheror was added to the game.
- Fixed the Concheror animations not always playing correctly for players on the BLU team.
- The item became tradeable.
- [Undocumented] The item was given a unique crafting recipe.
- All Concherors crafted before the patch have been upgraded to Vintage quality.
April 14, 2011 Patch (Hatless Update)
- Damage-to-health conversion increased to 35%.
- Added the Concheror to the list of weapons allowed in Medieval mode.
- Fixed a bug that caused players to see the wrong backpacks on some classes.
Bugs
- In some instances upon joining a server and playing as a Soldier with this weapon equipped, the Rage Meter in the bottom right hand corner of the HUD disappears for the duration of the first spawn to first death.
- If a player holds down the primary-fire button after the end of activation to keep a buff ready for deployment, the Soldier will lower the conch. The other backpack weapons have the Soldier keep his bugle held until the button is released.
- If you are killed when you are activating the Concheror, you can still hear a horn sound effect.
Trivia
- The "horn" sound effect is unique for this banner; however, unlike those for the Buff Banner and Batallion's Backup, it is the same for both RED and BLU teams.
- The flag and the conch shell are styled after the Template:W and the Template:W respectively. The symbol on the flag serves to distinguish which army the troop belongs to while the conch shell is generally used as a signaling trumpet.
- The flag's symbol is that of the Template:W, a famous line of samurai warlords from the Sengoku, or Warring States era.
- Template:W (指物) were small banners fitted to the backs of Japanese soldiers from mid-15th to early 17th century, for identification in battle.
- The name is a play on the words "Template:W", the weapon's substitute for a bugle, and "conqueror".
Gallery
See also
|
|