Difference between revisions of "User:Erior"
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(testing stuff) | (testing stuff) | ||
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+ | =={{anchor|Scout}}{{Class link|Scout}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Scattergun | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Scattergun | ||
+ | | att-1-positive = +50% faster firing speed | ||
+ | | att-2-positive = +20% bullets per shot | ||
+ | | att-3-positive = +12.5% max primary ammo on wearer | ||
+ | | att-4-positive = -56% bullet spread width | ||
+ | | att-5-positive = On hit: 100% chance to slow target | ||
+ | | att-6-positive = Has a clip-based, fast reload | ||
+ | | att-7-positive = Alt-fire: A strong shot with knockback on target and shooter | ||
+ | | att-8-neutral = Build 'hype' as you run! When the hype meter is full, unleash mini-crits! | ||
+ | | width = 300px | ||
+ | }} | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Pistol | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Pistol | ||
+ | | att-1-positive = +15% damage bonus | ||
+ | | att-2-positive = Alt-fire: Throw Mad Milk | ||
+ | | att-3-positive = On taunt: Drink Overpowered Bonk! Atomic Punch | ||
+ | | att-4-positive = Includes Overpowered Bonk! Atomic Punch | ||
+ | | width = 300px | ||
+ | }} | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Bonk! Atomic Punch | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Lunch Box | ||
+ | | att-1-neutral = While under the effects, damage done will be mini-crits and no damage will be taken. | ||
+ | | att-2-positive = Included with Overpowered Pistol | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
+ | |||
+ | =={{anchor|Soldier}}{{Class link|Soldier}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Rocket Launcher | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Rocket Launcher | ||
+ | | att-1-positive = +25% damage bonus | ||
+ | | att-2-positive = +25% clip size | ||
+ | | att-3-positive = +200% max primary ammo on wearer | ||
+ | | att-4-positive = +80% projectile speed | ||
+ | | att-5-positive = Minicrits airborne targets | ||
+ | | att-6-positive = On hit: +15 health | ||
+ | | att-7-positive = No self inflicted blast damage taken | ||
+ | | att-8-positive = Alt-fire: A charged shot that mini-crits players and disables buildings for 4 sec | ||
+ | | width = 300px | ||
+ | }} | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Shotgun | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Shotgun | ||
+ | | att-1-positive = +15% faster weapon switch speed | ||
+ | | att-2-positive = Minicrits airborne targets | ||
+ | | att-3-positive = +40% clip size | ||
+ | | att-4-positive = Penetrates enemy targets | ||
+ | | att-5-positive = Uses projectile hitboxes | ||
+ | | att-6-positive = -75% reduction in push force taken from damage | ||
+ | | att-7-positive = Deals 3x falling damage to the player you land on | ||
+ | | att-8-positive = Includes Overpowered Buff Banner | ||
+ | | width = 300px | ||
+ | }} | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Buff Banner | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Battle Banner | ||
+ | | att-1-positive = Alt fire: Blow horn when rage meter is full. Meter fills by dishing out and taking damage. | ||
+ | | att-2-neutral = Provides an offensive buff that causes nearby team members to do mini-crits. | ||
+ | | att-3-neutral = Provides a defensive buff that protects nearby team members from crits and blocks 35% of incoming damage. | ||
+ | | att-4-neutral = Team members on range get healed by 35% of the damage they deal. | ||
+ | | att-5-positive = Inclued with Overpowered Shotgun | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
+ | =={{anchor|Pyro}}{{Class link|Pyro}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Flamethrower | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Flamethrower | ||
+ | | att-1-positive = +20% damage bonus | ||
+ | | att-2-positive = 100% critical hits from behind | ||
+ | | att-3-positive = 65% faster weapon switch | ||
+ | | att-4-positive = +50 max health on wearer | ||
+ | | att-5-positive = All fire damage increases 'Mmmph', activate to refill health and crit for several seconds | ||
+ | | att-6-positive = On taunt: Activate 'Mmmph' | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
+ | |||
+ | =={{anchor|Demoman}}{{Class link|Demoman}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Stickybomb Launcher | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Stickybomb Launcher | ||
+ | | att-1-positive = +25% faster firing speed | ||
+ | | att-2-positive = +200% max primary ammo on wearer | ||
+ | | att-3-positive = +8 max pipebombs out | ||
+ | | att-4-positive = Able to destroy enemy stickybombs | ||
+ | | att-5-positive = 0.92 sec faster arm time | ||
+ | | att-6-positive = No self inflicted blast damage taken | ||
+ | | att-7-neutral = Mouse 3: Change between detonating all laid sticky bombs or just those near the crosshair and directly under your feet | ||
+ | | att-8-positive = Includes Overpowered Charging Targe | ||
+ | | width = 300px | ||
+ | }} | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Chargin' Targe | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Shield | ||
+ | | att-1-positive = +70% increase in charge impact damage | ||
+ | | att-2-positive = +50% fire damage resistance on wearer | ||
+ | | att-3-positive = +65% explosive damage resistance on wearer | ||
+ | | att-4-positive = Can deal charge impact damage at any range | ||
+ | | att-5-neutral = Alt-Fire with Melee drawn: Gain increased attack power by charging towards your enemies. | ||
+ | | att-6-positive = Included with Overpowered Stickybomb Launcher | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
+ | =={{anchor|Heavy}}{{Class link|Heavy}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Minigun | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Minigun | ||
+ | | att-1-positive = +20% damage bonus | ||
+ | | att-2-positive = +75% faster spin up time | ||
+ | | att-3-positive = On hit: 100% chance to slow target | ||
+ | | att-4-positive = Silent Killer: No barrel spin sound | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
+ | |||
+ | =={{anchor|Engineer}}{{Class link|Engineer}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Shotgun | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Shotgun | ||
+ | | att-1-positive = +525% max primary ammo on wearer | ||
+ | | att-2-positive = When your sentry is destroyed you gain revenge crits for every sentry kill | ||
+ | | att-3-positive = Penetrates enemy targets | ||
+ | | att-4-positive = Uses projectile hitboxes | ||
+ | | att-5-positive = On Hit: Victim loses 10% Medigun charge | ||
+ | | att-6-positive = On Hit: Victim loses 20% cloak | ||
+ | | att-7-positive = On hit: damage dealt is returned as ammo and metal | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
+ | |||
+ | =={{anchor|Medic}}{{Class link|Medic}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Medi Gun | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Medi Gun | ||
+ | | att-1-neutral = ÜberCharge grants invulnerability, 100% critical chance, increases healing by 300% and grants immunity to movement-impairing effects | ||
+ | | att-2-positive = +50% heal rate | ||
+ | | att-3-positive = +50% ÜberCharge rate | ||
+ | | att-4-neutral = Move at the speed of any faster heal target. | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
+ | |||
+ | =={{anchor|Sniper}}{{Class link|Sniper}}== | ||
+ | {| | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
+ | | item-name = Sniper Rifle | ||
+ | | prefix = Overpowered | ||
+ | | quality = Valve | ||
+ | | item-level = Level 100 Sniper Rifle | ||
+ | | att-1-positive = +25% charge rate | ||
+ | | att-2-neutral = Each scoped headshot decreases the weapon's charge time. | ||
+ | | att-3-positive = On hit: Jarate applied to target for 8 seconds | ||
+ | | att-4-positive = Projectiles penetrate players and buildings | ||
+ | | att-5-positive = Full Charge: +15% damage per shot | ||
+ | | att-6-positive = Crits on headshot and applies Jarate even unscoped | ||
+ | | att-7-positive = Uses projectile hitboxes, projectiles can be lit on fire by teammates | ||
+ | | att-8-neutral = Mouse 3: Switch between rifle and bow mode. Bow mode fires slower projectiles, but allows unscoped charge, charges faster, and moves faster when charging. | ||
+ | | width = 300px | ||
+ | }} | ||
+ | |||
=={{anchor|Spy}}{{Class link|Spy}}== | =={{anchor|Spy}}{{Class link|Spy}}== | ||
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| att-5-positive = Gives one guaranteed critical hit for each building destroyed with your sapper attached | | att-5-positive = Gives one guaranteed critical hit for each building destroyed with your sapper attached | ||
| att-6-positive = Uses projectile hitboxes | | att-6-positive = Uses projectile hitboxes | ||
− | | att-7-positive = | + | | att-7-positive = Projectile penetrates targets |
| width = 300px | | width = 300px | ||
}} | }} |
Revision as of 01:11, 12 February 2012
Red text on Wiki feels incomplete.
(testing stuff)
Scout
Overpowered Scattergun
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