Difference between revisions of "July 8, 2010 Patch"

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{{Patch layout
 
{{Patch layout
| notes =
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| before        = {{Patch name|7|6|2010}}
[[File:Engineer_Update_Logo.png|300px|right]]
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| day          = 8
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| month        = july
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| year          = 2010
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| after        = {{Patch name|7|9|2010}}
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| source-title  = Patch 1
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| source        = http://store.steampowered.com/news/4043/
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| updatelink    = http://www.teamfortress.com/engineerupdate/
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| update        = The Engineer Update
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| notes         = [[File:Engineer_Update_Logo.png|300px|right]]
  
 
=== Patch 1 ===
 
=== Patch 1 ===
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==Notes==
 
==Notes==
 
<references/>
 
<references/>
 
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| source2       = http://store.steampowered.com/news/4049/
| source = http://store.steampowered.com/news/4043/
 
| source-title = Patch 1
 
 
 
| source2 = http://store.steampowered.com/news/4049/
 
 
| source2-title = Patch 2
 
| source2-title = Patch 2
 
| updatelink = http://www.teamfortress.com/engineerupdate/
 
| update = The Engineer Update
 
 
| before = [[July 6, 2010 Patch]]
 
| after = [[July 9, 2010 Patch]]
 
 
}}
 
}}
 
{{EngineerUpdateNav}}
 
{{EngineerUpdateNav}}

Latest revision as of 07:01, 3 April 2012

This article is specific to the patch released. For information on the update, see Engineer Update.
Source: Patch 1Patch 2
Official update page: The Engineer Update

Patch notes

Engineer Update Logo.png

Patch 1

Engine

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

Team Fortress 2

Patch 2

  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

Undocumented changes

  • Added placeholder for the action slot, labeled as a second Misc. item slot in the loadout.
  • Added several new Engineer responses, including domination lines.
  • Added Medic companionship lines when calling for a Medic while targeting one.
  • Many kill icons were added. [1]
  • Scottish Resistance now shows location of stickies placed with glow effect.
  • 'Wrenching' a Sentry Gun now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
  • Sentry Guns now have laser sights to accommodate use of the Wrangler.
  • The Ambassador headshot kill icon is replaced with the Sniper Rifle headshot kill icon.
  • The Engineer's shotgun is now a c_model and shares its animations with the Frontier Justice.
  • The Golden Wrench could no longer be randomly found via crafting.
  • Added a new right arm bodygroup to the Engineer model.
  • Improved visual feedback for players who are bleeding.

Notes