Difference between revisions of "Template:Metrics/Health"

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|sniper={{#expr:125+{{#switch:{{lc:{{{S}}}}}|darwin's danger shield=25|0}}}}
 
|sniper={{#expr:125+{{#switch:{{lc:{{{S}}}}}|darwin's danger shield=25|0}}}}
 
|spy={{#expr:125+{{#switch:{{lc:{{{M}}}}}|conniver's kunai=-65|big earner=-25|0}}}}
 
|spy={{#expr:125+{{#switch:{{lc:{{{M}}}}}|conniver's kunai=-65|big earner=-25|0}}}}
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|civilian=50
 
|0}}<noinclude>
 
|0}}<noinclude>
 
{{Template doc}}
 
{{Template doc}}
 
[[Category:Templates|{{PAGENAME}}]]
 
[[Category:Templates|{{PAGENAME}}]]
 
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Revision as of 19:41, 21 February 2012

0

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This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate). The C argument is the only one required, and other arguments and values depend on the class. Defaults to generating 0 if the C argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as Template:Math/Overheal).

Arguments

Argument Meaning
C Class name
P Primary weapon
S Secondary weapon
M Melee weapon
H Heads taken

Valid argument settings

C P S M H
scout sandman
soldier battalion's backup
pyro
demoman ali baba's wee booties
bootlegger
eyelander
horseless headless horsemann's headtaker
nessie's nine iron
Positive integer
heavy dalokohs bar
fishcake
engineer gunslinger
medic vita-saw
sniper
spy conniver's kunai
big earner