Difference between revisions of "User:Bunivasal"

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(Created page with '{| class="wikitable" align="right" ! class="header" | Subpages |- {{Userbox |border-c = #000000 |border-s = 1 |id-c = white |id-s = 15 |id-fc = #99FF55 |in…')
 
 
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{| class="wikitable" align="right"
 
{| class="wikitable" align="right"
 
! class="header" | Subpages
 
! class="header" | Subpages
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{{Userbox
 
  |border-c = #000000
 
  |border-s = 1
 
  |id-c    = white
 
  |id-s    = 15
 
  |id-fc    = #99FF55
 
  |info-c  = #F8E788
 
  |info-s  = 7
 
  |info-fc  = #000000
 
  |id      = [[Image:Jarate cropped.png|42x42px]]
 
  |info    = This user is into that sorta thing. ;)
 
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| align="left" |  
 
| align="left" |  
 
|-
 
|-
| {{Icon weapon|weapon= nailgun|icon-size=75x75px}}
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| {{Icon weapon|weapon=Pistol|icon-size=75x75px}}
| align="left" |
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| align="left" |<!--
 
|-
 
|-
 
| {{Icon weapon|weapon=Sandman|icon-size=75x75px}}
 
| {{Icon weapon|weapon=Sandman|icon-size=75x75px}}
| align="left" | <!-- The Sandman's stun has been nerfed so heavily that it's main use now seems to be hitting back at a pursuer while fleeing (pissing off Snipers notwithstanding) and hope that it makes them give up on chasing you. Offensively, at close range the stun is too short to bring out the Scattergun and kill the target, while at long range, the longer stun time is wasted by having to close the distance in order for your primary weapon to be effective. I'd much rather have the extra 15 health. -->Is there anything better than stunning a Heavy, killing his Medic, then being halfway across the map by the time he recovers? I think not.
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| align="left" | <!-- I think the Sandman looks cooler than the baseball bat. That's why I use it.
 
|-
 
|-
 
! rowspan="3" | [[Image:Class soldierred.png|75px|link=Soldier]]
 
! rowspan="3" | [[Image:Class soldierred.png|75px|link=Soldier]]

Latest revision as of 20:48, 20 September 2010

Subpages


Preferred Loadout

Class Weapon Reasoning
Class scoutred.png Item icon Scattergun.png
Item icon Pistol.png