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| File:CP Gullywash 3.jpg | | File:CP Gullywash 3.jpg |
| </gallery> | | </gallery> |
− |
| |
− | == Changelog ==
| |
− | {{Changelog|
| |
− | b2 -> b3
| |
− |
| |
− | *mid got changed
| |
− | *changed last point added some lights and a little space
| |
− | *it is now possible to get halfway on 2nd point from balcony as any class
| |
− | *added some details
| |
− | *middle capping area is bigger
| |
− | *spawndoors are fixed
| |
− | *spawns are fixed
| |
− | *added signs at forward spawn for the confused people who end up running to their own base (you know who you are)
| |
− | *increased performance
| |
− | *changed the cosmetics a tad
| |
− | *haven’t shaved in three days
| |
− | *fixed some nodraw issues
| |
− | *fixed some bugs
| |
− | *changed one of the medium medpacks on middle to a small one
| |
− |
| |
− | b3 -> b4
| |
− |
| |
− | *Spawntimes fixed
| |
− | *Removed wall at balcony
| |
− | *Rotated 2nd forward respawn to prevent players getting lost
| |
− | *removed medium ammo pack at balcony
| |
− | *some changed were made to lower level mid to compensate for the respawn getting bigger
| |
− | *spawntimes hopefully really fixed
| |
− | *added a route at last point/2nd
| |
− | *several visual updates
| |
− |
| |
− | b4 -> b5
| |
− |
| |
− | *middle has been made smaller
| |
− | *totally visually revised
| |
− | *added details
| |
− | *no more long spawntimes ever
| |
− | *bug fixes
| |
− |
| |
− | b5 -> rc1
| |
− |
| |
− | *added a theme to mid point
| |
− | *added several details
| |
− | *fixed several bugs
| |
− | *some more optimisation
| |
− | *changed some lights
| |
− |
| |
− | rc1 -> rc2
| |
− |
| |
− | *changed houses on mid completely
| |
− | *last point had some walls removed
| |
− | *details added
| |
− | *enviroment and lighting changed
| |
− | *balcony bug fixed
| |
− | *several other bug fixes
| |
− |
| |
− | rc3 -> rc4
| |
− |
| |
− | *fixed the damn doors
| |
− | *details added
| |
− | *optimized (thnx to tarmo for laughing and helping me)
| |
− | *small ammopack added top lobby final cp
| |
− | *cp2/4 has some added cover, beneficial for defending team
| |
− |
| |
− | rc5 -> rc6
| |
− |
| |
− | *fixed non solid doors
| |
− | *fixed some bugs
| |
− | *added some room to last point
| |
− | *removed all but 1 railing at last point
| |
− | *changed some lights
| |
− | *added 3D skybox
| |
− | *added some details
| |
− | *changed tunnel to have a bit more room
| |
− |
| |
− | rc7->rc8 changelog
| |
− |
| |
− | *fog in skybox fix
| |
− | *hallway to base enlarged
| |
− | *stairway from lobby to balcony widened
| |
− | *added little platform and windows to hallway from first spawn to balcony
| |
− | *added a little room inside the wall at last point for the medic to have a little cover
| |
− | *balcony has been made a little more roomy around the curved walls
| |
− | *by popular demand middle point now resembles a penis to justify the name of the map
| |
− | *fixed some bugs
| |
− | *clipped some parts for smoother gameplay
| |
− | *changed several lights
| |
− | *better optimization overall
| |
− |
| |
− | rc8 -> rc9
| |
− |
| |
− | *changed lobby lay-out a bit for smoother play
| |
− | *changed ramphouse on middle to be a bit more accessible
| |
− | *added some sort of wall thing at last (not sure about this plz do tell me if it doesn’t work)
| |
− | *added some details
| |
− | *fixed several bugs
| |
− | *created some others
| |
− | *captimes are a tiny margin faster (don’t expect a huge difference)
| |
− | *hidden a frog somewhere, cookie for anyone that can find it
| |
− |
| |
− | rc9 -> rc10
| |
− |
| |
− | *added different levels of height on middle ground
| |
− | *added a rock at second cp
| |
− | *corrugated metal at second cp has been stretched out to provide more cover
| |
− | *added a little catwalk of dirt at second cp
| |
− | *added little ammobox on battlements
| |
− | *added a lot of details
| |
− | *decreased captimes a bunch
| |
− | *fixed the sticky doors
| |
− | *fixed a lot of bugs
| |
− | *frog still hasn't been found (cookie is getting stale)
| |
− | *fixed the overlappings
| |
− | *equalised ledges on middle
| |
− | *won't update the map for a while now.
| |
− | }}
| |
| | | |
| == Additional links == | | == Additional links == |