Difference between revisions of "User:Texaneer"

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(Texan Weaponiser)
(Texan Weaponiser)
Line 49: Line 49:
 
! class="header" width="30%" | Attributes/Notes
 
! class="header" width="30%" | Attributes/Notes
 
|-
 
|-
| align="center" rowspan="5" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
+
| align="center" rowspan="7" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 
| align="center" | [[File:Item icon Force-a-nature.png|100px]]<br/>
 
| align="center" | [[File:Item icon Force-a-nature.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
Line 60: Line 60:
 
{{Con}}-60% clip size<br/>
 
{{Con}}-60% clip size<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}No random critical hits<br/>
{{Con}}If one shot is unused before reloading, it is lost.
+
{{Info}}If one shot is unused before reloading, it is lost.
 +
|-
 +
| align="center" | [[File:Item icon SMG.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''Interceptor'''
 +
|
 +
{{Pro}}+25% faster firing speed<br/>
 +
{{Pro}}+50% clip size<br/>
 +
{{Pro}}+30% max primary ammo on wearer<br/>
 +
{{Con}}-10% damage done<br/>
 +
{{Con}}-15% slower reload speed<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Info}}Shares ammo with pistol/winger
 +
|-
 +
| align="center" | [[File:Item icon pistol.png|100px]]<br/>
 +
<small>[[secondary]]</small><br/>
 +
'''Tracer gun'''
 +
|
 +
{{Pro}}On hit: Marks target<br/>
 +
{{Pro}}+50% max primary ammo on wearer<br/>
 +
{{Con}}-60% clip size<br/>
 +
{{Con}}-10% damage done<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}Uses tracer rounds
 
|-
 
|-
 
| align="center" | [[File:Item icon Bonk! Atomic Punch.png|100px]]<br/>
 
| align="center" | [[File:Item icon Bonk! Atomic Punch.png|100px]]<br/>
Line 95: Line 118:
 
{{Con}}-30% damage done
 
{{Con}}-30% damage done
 
|-
 
|-
| align="center" rowspan="6" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
+
| align="center" rowspan="7" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 
| align="center" | [[File:Item icon Liberty Launcher.png|100px]]<br/>
 
| align="center" | [[File:Item icon Liberty Launcher.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
Line 117: Line 140:
 
{{Con}}Projectiles can be shot down with bullets<br/>
 
{{Con}}Projectiles can be shot down with bullets<br/>
 
{{Con}}-25% slower firing speed
 
{{Con}}-25% slower firing speed
 +
|-
 +
| align="center" | [[File:Item icon Original.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''Original original'''
 +
|
 +
{{Info}}This weapon bases on original from '''Quake''' game, wich holds 100 rockets in clip<br/>
 +
{{Pro}}No reload necessary<br/>
 +
{{Pro}}+50% projectile speed<br/>
 +
{{Pro}}+10% damage bonus<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}Cannot be crit boosted<br/>
 +
{{Con}}+10% damage from own explosions<br/>
 
|-
 
|-
 
| align="center" | [[File:Item icon Reserve Shooter.png|100px]]<br/>
 
| align="center" | [[File:Item icon Reserve Shooter.png|100px]]<br/>
Line 124: Line 159:
 
{{Pro}}+25% damage done<br/>
 
{{Pro}}+25% damage done<br/>
 
{{Pro}}+25% max secondary ammo on wearer<br/>
 
{{Pro}}+25% max secondary ammo on wearer<br/>
{{Con}}-25% slower firing speed
+
{{Con}}-25% slower firing speed<br/>
 +
{{Con}}No random critical hits
 
|-
 
|-
 
| align="center" | [[File:Item icon Equalizer.png|100px]]<br/>
 
| align="center" | [[File:Item icon Equalizer.png|100px]]<br/>
Line 152: Line 188:
 
{{Con}}No random critical hits
 
{{Con}}No random critical hits
 
|-
 
|-
| align="center" rowspan="4" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
+
| align="center" rowspan="6" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 
| align="center" | [[File:Item icon Flamethrower.png|100px]]<br/>
 
| align="center" | [[File:Item icon Flamethrower.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
Line 161: Line 197:
 
{{Pro}}+50% Airblast range<br/>
 
{{Pro}}+50% Airblast range<br/>
 
{{Con}}-50% Damage done
 
{{Con}}-50% Damage done
 +
|-
 +
| align="center" | [[File:Item icon Flamethrower.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''Immolator'''
 +
|
 +
{{Pro}}+30% damage done<br/>
 +
{{Pro}}+10% fire range<br/>
 +
{{Con}}No airblast<br/>
 +
{{Con}}No afterburn<br/>
 +
{{Con}}No random critical hits
 +
{{Con}}+20% fire damage vulnerability on wearer
 
|-
 
|-
 
| align="center" | [[File:Item icon Widowmaker.png|100px]]<br/>
 
| align="center" | [[File:Item icon Widowmaker.png|100px]]<br/>
Line 170: Line 217:
 
{{Con}}-20% damage done<br/>
 
{{Con}}-20% damage done<br/>
 
{{Con}}-50% afterburn duration
 
{{Con}}-50% afterburn duration
 +
|-
 +
| align="center" | [[File:Item icon Flare gun.png|100px]]<br/>
 +
<small>[[Secondary]]</small><br/>
 +
'''Starfire'''
 +
|
 +
{{Pro}}Projectile leaves fire trail that set enemies on fire<br/>
 +
{{Pro}}+25% max secondary ammo on wearer<br/>
 +
{{Con}}-40% damage penatly<br/>
 +
{{Con}}-25% slower firing speed
 
|-
 
|-
 
| align="center" | [[File:Item icon Back Scratcher.png|100px]]<br/>
 
| align="center" | [[File:Item icon Back Scratcher.png|100px]]<br/>
Line 188: Line 244:
 
{{Con}}-25% damage vs non-burning players
 
{{Con}}-25% damage vs non-burning players
 
|-
 
|-
| align="center" rowspan="6" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
+
| align="center" rowspan="7" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 
| align="center" | [[File:Item icon Grenade Launcher.png|100px]]<br/>
 
| align="center" | [[File:Item icon Grenade Launcher.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
Line 222: Line 278:
 
'''Goo launcher'''
 
'''Goo launcher'''
 
|
 
|
 +
{{Info}}New projectile model<br/>
 
{{Pro}}Launched stickys can stick on enemies and will automaticly detonated within 5 seconds<br/>
 
{{Pro}}Launched stickys can stick on enemies and will automaticly detonated within 5 seconds<br/>
 
{{Pro}}Projectiles cannot be deflected<br/>
 
{{Pro}}Projectiles cannot be deflected<br/>
Line 228: Line 285:
 
{{Con}}-40% explosion radius<br/>
 
{{Con}}-40% explosion radius<br/>
 
{{Con}}No random critical hits
 
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Item icon Eyelander.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Dragonslayer'''
 +
|
 +
{{Pro}}On kill: 100% chance for a critical hit for 5 seconds<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}No crits from charging<br/>
 +
{{Con}}-25 max health on wearer<br/>
 +
{{Info}}This item blocks any health increasing attributes from other items
 
|-
 
|-
 
| align="center" | [[File:Item icon Bottle.png|100px]]<br/>
 
| align="center" | [[File:Item icon Bottle.png|100px]]<br/>
Line 392: Line 459:
 
{{Con}}Weapon can't deal mini-critical/critical hits on jaratized targets
 
{{Con}}Weapon can't deal mini-critical/critical hits on jaratized targets
 
|-
 
|-
| align="center" rowspan="4" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
+
| align="center" rowspan="5" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 
| align="center" | [[File:Item icon Sniper rifle.png|100px]]<br/>
 
| align="center" | [[File:Item icon Sniper rifle.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
'''Plan to kill'''
+
'''Hot shot'''
 
|
 
|
{{Pro}}On accurate headshot: +20% increased damage<br/>
+
{{Pro}}Full charge: Explodes on contact<br/>
{{Pro}}On accurate bodyshot: +10% increased damage<br/>
+
{{Con}}No headshots<br/>
{{Con}}On accurate miss: -25% decreased damage<br/>
+
{{Con}}No random critical hits<br/>
{{Con}}-50% damage done<br/>
+
{{Con}}Damage is not inreasing with the charge<br/>
 +
{{Con}}+70% damage from own explosions<br/>
 
|-
 
|-
 
| align="center" | [[File:Item icon Machina.png|100px]]<br/>
 
| align="center" | [[File:Item icon Machina.png|100px]]<br/>
Line 413: Line 481:
 
{{Con}}Uses Tracer rounds<br/>
 
{{Con}}Uses Tracer rounds<br/>
 
{{Neutral}}Gibs player on kill
 
{{Neutral}}Gibs player on kill
 +
|-
 +
| align="center" | [[File:Item icon Huntsman.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''Lovemaker'''
 +
|
 +
{{Pro}}On hit: Target fell in love with someone, wich causes endless bleeding
 +
and replaces all taunts with hug taunt that can cure the bleeding<br/>
 +
{{Con}}No headshots<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}-50% damage done
 
|-
 
|-
 
| align="center" | [[File:Item icon SMG.png|100px]]<br/>
 
| align="center" | [[File:Item icon SMG.png|100px]]<br/>

Revision as of 14:34, 15 March 2012

Hey look, buddy. I'm an Texaneer — that means I'm engineer.
Texaneer

-

Bio

Equipement

  • Headwear – Texas Ten Gallon: A headwear item for the Engineer.
  • Misc – Deus Specs: A miscellaneous item for the Engineer.
  • Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
  • Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.

Looks for

Hats:

  • Team Captain - A headwear item for Soldier, Heavy and Medic.
  • Radigan Conagher Brown Painted,Clean Texas Ten Gallon - Because I want to be a TRUE Texaneer!

Miscs:

  • Essential Accessories - A miscellaneous item for Scout.
  • Lord Cockswain's Novelty Mutton Chops and Pipe - A miscellaneous item for Soldier.
  • Physician's Procedure Mask - A miscellaneous item for Medic.
  • Prairie Heel Biters - A musiscellaneous item for Engineer.

Paints:

  • Balaclavas are Forever - To paint Essential Accessories
  • Waterlogged Lab Coat - To paint Physican's Procedure Mask

Weapons:

  • New wrench - New wrench that increases max health by 25 hp

-

Texan Weaponiser

SUPER GUNZ SUGGESTIONS!
Class Weapon Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Force-A-Nature.png

Primary
Quick Shot

Pictogram plus.png +50% Faster firing speed
Pictogram plus.png +45% Faster Reload speed
Pictogram plus.png +40% Faster Weapon switch rate
Pictogram minus.png -50% Damage done
Pictogram minus.png -60% clip size
Pictogram minus.png No random critical hits
Pictogram info.png If one shot is unused before reloading, it is lost.

Item icon SMG.png

Primary
Interceptor

Pictogram plus.png +25% faster firing speed
Pictogram plus.png +50% clip size
Pictogram plus.png +30% max primary ammo on wearer
Pictogram minus.png -10% damage done
Pictogram minus.png -15% slower reload speed
Pictogram minus.png No random critical hits
Pictogram info.png Shares ammo with pistol/winger

Item icon Pistol.png

secondary
Tracer gun

Pictogram plus.png On hit: Marks target
Pictogram plus.png +50% max primary ammo on wearer
Pictogram minus.png -60% clip size
Pictogram minus.png -10% damage done
Pictogram minus.png No random critical hits
Pictogram minus.png Uses tracer rounds

Item icon Bonk! Atomic Punch.png

Secondary
Fruity PUNCH!

Pictogram info.png Applies self healing effect wich will heal 10 hp for 10 seconds
Pictogram minus.png 20% longer cooldown

Item icon Chargin' Targe.png

secondary
Mystic shield

Pictogram plus.png -30% taken critical hits
Pictogram plus.png +30% fire damage resistance on wearer
Pictogram minus.png -25% slower move speed on wearer
Pictogram info.png Grants its abilities passively, does not need to be selected
Pictogram info.png This weapon is a part of "Boston knight set"

Item icon Three-Rune Blade.png

Melee
Boston slicer

Pictogram plus.png +30% damage done
Pictogram plus.png Has 20% longer melee range
Pictogram minus.png -40% slower firing rate
Pictogram info.png This weapon is a part of "Boston knight set"

Item icon Bat.png

Melee
Freak Out

Pictogram plus.png Every taken damage charges "Rage" bar. Activate to refill health,recive immortality and critical hits.
Pictogram minus.png -30% damage done

Leaderboard class soldier.png
Soldier
Item icon Liberty Launcher.png

Primary
Jumper's Trumpet

Pictogram plus.png +15% Faster firing speed
Pictogram plus.png +40% Faster projectile speed
Pictogram plus.png -30% Damage taken from own explosions
Pictogram minus.png -25% Damage done
Pictogram minus.png -20% Slower reload speed
Pictogram minus.png No random critical hits

Item icon Black Box.png

Primary
Flak Cannon

Pictogram info.png Explosion drops 4 small bombs. Each bomb deals 40 damage
Pictogram plus.png +25% explosion radius
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted
Pictogram minus.png Projectiles can be shot down with bullets
Pictogram minus.png -25% slower firing speed

Item icon Original.png

Primary
Original original

Pictogram info.png This weapon bases on original from Quake game, wich holds 100 rockets in clip
Pictogram plus.png No reload necessary
Pictogram plus.png +50% projectile speed
Pictogram plus.png +10% damage bonus
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted
Pictogram minus.png +10% damage from own explosions

Item icon Reserve Shooter.png

Secondary
Commando

Pictogram plus.png +25% damage done
Pictogram plus.png +25% max secondary ammo on wearer
Pictogram minus.png -25% slower firing speed
Pictogram minus.png No random critical hits

Item icon Equalizer.png

Melee
Capper

Pictogram plus.png Upon capturing a point: 100% chance for critical hit for 8 seconds
Pictogram plus.png Upon capturing a point: +20% faster move speed for 12 seconds
Pictogram minus.png -25% Damage done
Pictogram minus.png No random critical hits

Item icon Half-Zatoichi.png

Melee
Shogun's edge

Pictogram info.png  When activated:
Pictogram plus.png On kill: 100% chance for critical hit for 5 seconds
Pictogram plus.png +20% move speed on wearer
Pictogram minus.png No random critical hits
Pictogram minus.png Honorbound: Once drawn cannot be sheathed until it kills.

Item icon Shovel.png

Melee
Vengeance

Pictogram plus.png Crits on your nemesis
Pictogram minus.png No random critical hits

Leaderboard class pyro.png
Pyro
Item icon Flame Thrower.png

Primary
Airblaster

Pictogram info.png Airblast can knockback wearer when its aimed on the ground
Pictogram plus.png -50% Airblast cost
Pictogram plus.png +50% Airblast range
Pictogram minus.png -50% Damage done

Item icon Flame Thrower.png

Primary
Immolator

Pictogram plus.png +30% damage done
Pictogram plus.png +10% fire range
Pictogram minus.png No airblast
Pictogram minus.png No afterburn
Pictogram minus.png No random critical hits Pictogram minus.png +20% fire damage vulnerability on wearer

Item icon Widowmaker.png

Secondary
SBC-40 Incendairy shotgun

Pictogram plus.png On hit: target is engulfed in flames
Pictogram plus.png +50% Max secondary ammo on wearer
Pictogram minus.png -20% damage done
Pictogram minus.png -50% afterburn duration

Item icon Flare Gun.png

Secondary
Starfire

Pictogram plus.png Projectile leaves fire trail that set enemies on fire
Pictogram plus.png +25% max secondary ammo on wearer
Pictogram minus.png -40% damage penatly
Pictogram minus.png -25% slower firing speed

Item icon Back Scratcher.png

Melee
Axident

Pictogram plus.png On hit: Bleed for 8 seconds
Pictogram plus.png +10% bleed damage done
Pictogram minus.png -40% slower weapon switch
Pictogram minus.png -25% slower firing speed
Pictogram minus.png User becomes vulnerable to afterburn

Item icon Axtinguisher.png

Melee
Firefighter

Pictogram plus.png On burning target hit: +20 health
Pictogram minus.png -25% damage vs non-burning players

Leaderboard class demoman.png
Demoman
Item icon Grenade Launcher.png

Primary
Bomber Lad

Pictogram plus.png +50% clip size
Pictogram plus.png +30% Launched bomb range
Pictogram plus.png -0.25 launched bomb detonation time
Pictogram minus.png -25% damage done
Pictogram minus.png No random critical hits

Item icon Loch-n-Load.png

Primary
Wallbreaker

Pictogram plus.png Launched bombs detonates on impact
Pictogram plus.png +50% Explosion radius
Pictogram minus.png -60% clip size
Pictogram minus.png -20% slower firing speed
Pictogram minus.png -20% slower reload speed
Pictogram minus.png No random critical hits

Item icon Unknown.png

Primary
Bomb suit

Pictogram plus.png -50% Damage taken from own explosions
Pictogram plus.png -50% explosion damage resistance on wearer
Pictogram info.png Grants its abilities passively, does not need to be selected

Item icon Stickybomb Launcher.png

Secondary
Goo launcher

Pictogram info.png New projectile model
Pictogram plus.png Launched stickys can stick on enemies and will automaticly detonated within 5 seconds
Pictogram plus.png Projectiles cannot be deflected
Pictogram minus.png -25% damage done
Pictogram minus.png -4 max pipebomb out
Pictogram minus.png -40% explosion radius
Pictogram minus.png No random critical hits

Item icon Eyelander.png

Melee
Dragonslayer

Pictogram plus.png On kill: 100% chance for a critical hit for 5 seconds
Pictogram minus.png No random critical hits
Pictogram minus.png No crits from charging
Pictogram minus.png -25 max health on wearer
Pictogram info.png This item blocks any health increasing attributes from other items

Item icon Bottle.png

Melee
DeGroot bordeaux

Pictogram plus.png Broken bottle causes bleeding for 8 seconds.
Pictogram minus.png Broken bottle deals 25% less damage

Item icon Pain Train.png

Melee
Hit'n'Pick

Pictogram plus.png On kill: A small ammo pack is dropped

Leaderboard class heavy.png
Heavy
Item icon Natascha.png

Primary
Urshula

Pictogram plus.png 40% faster spin-up time
Pictogram plus.png +25% faster move speed when deployed
Pictogram minus.png 50% slower spin-down time
Pictogram minus.png No random critical hits
Pictogram info.png My dearest Urshula...

Item icon Brass Beast.png

Primary
Rasputin

Pictogram plus.png +200% max primary ammo on wearer
Pictogram plus.png +50% damage done
Pictogram plus.png +50% faster firing speed
Pictogram plus.png +100% ammo gained from packs on wearer
Pictogram minus.png 70% slower spin up time
Pictogram minus.png 100% slower spin down time
Pictogram minus.png Wearer is unable to move when deployed
Pictogram info.png A doomsday baby killing machine

Item icon Sandvich.png

Secondary
Pocket Sandvich

Pictogram plus.png +50% faster consuption time
Pictogram plus.png 25% faster cooldown
Pictogram info.png With primary fire or taunt key, restores 100 health over about 2 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.

Item icon Killing Gloves of Boxing.png

Melee
Punch Out

Pictogram info.png Knockback target on hit
Pictogram plus.png Deals critical hits instead of mini-crits
Pictogram plus.png +30% chance for critical hit
Pictogram minus.png On critical miss: Hit yourself,baby
Pictogram minus.png On critical miss: Stun for 6 seconds
Pictogram info.png Critical kills throws target away.

Item icon Fists.png

Melee
Sandvich Fists

Pictogram plus.png On kill: A sandvich is dropped
Pictogram plus.png Wearer is able to gain health from thrown sandviches
Pictogram minus.png -25% damage penatly
Pictogram minus.png -10% health gained from packs on wearer

Leaderboard class engineer.png
Engineer
Item icon Shotgun.png

Primary
Scrap Gun

Pictogram plus.png +50% damage vs. buildings
Pictogram plus.png -20% less bullet spread
Pictogram minus.png -30% clip size
Pictogram minus.png -10% slower reload speed

Item icon Frontier Justice.png

Primary
Texas Ranger

Pictogram plus.png +10% damage done
Pictogram plus.png +10% bullet per pellet
Pictogram plus.png Damage remove sappers
Pictogram minus.png -60% clip size

Item icon Pistol.png

secondary
Cowboy's six-shooter

Pictogram plus.png +40% faster weapon switch
Pictogram plus.png +30% damage done
Pictogram minus.png -50% clip size
Pictogram minus.png -30% slower firing speed
Pictogram info.png Allows to perform 1 hit kill to enemy engineer who also drawed the same weapon within 3 seconds

Item icon Homewrecker.png

Melee
Hammer head

Pictogram plus.png +20% faster repair speed
Pictogram plus.png Requires olny 1 hit to remove sappers
Pictogram minus.png -20% slower firing speed on players

Item icon Gunslinger.png

Melee
Power arm

Pictogram plus.png +25 max health on wearer
Pictogram plus.png No move speed penalty while hauling
Pictogram plus.png +10% damage bonus
Pictogram minus.png No random critical hits
Pictogram minus.png -20% slower build rate
Pictogram minus.png -20% slower building deploy speed

Leaderboard class medic.png
Medic
Item icon Family Business.png

Primary
Aggressor

Pictogram plus.png +120% clip size
Pictogram plus.png +20% faster firing speed
Pictogram plus.png Deals critical hits instead mini-crits
Pictogram minus.png -20% damage done
Pictogram minus.png -10% slower move speed on wearer
Pictogram minus.png -1 health regenerated per second on wearer
Pictogram info.png Watch out, we got a aggresive medic over here.

Item icon Blutsauger.png

Primary
Ubercharger

Pictogram plus.png On hit: +2 ubercharge added
Pictogram minus.png -25% slower firing speed
Pictogram minus.png -20% damage penatly

Item icon Unknown.png

Secondary
Medi ray-dar

Pictogram plus.png Heals every teammate in rage
Pictogram plus.png +50% heal rate
Pictogram plus.png +10 max health on wearer
Pictogram minus.png Can't overheal
Pictogram info.png Grants its abilities passively, does not need to be selected

Item icon Medi Gun.png

Secondary
Combatizer

Pictogram info.png Ubercharge provides mad milk and bleeding effects for 5 seconds on hit
Pictogram info.png Charges ubercharge by damage dealt by patient
Pictogram plus.png +30% heal rate
Pictogram minus.png +25% faster overheal decay

Item icon Vita-Saw.png

Melee
Veno-saw

Pictogram plus.png On hit: Jarate applied to target for 12 seconds
Pictogram minus.png No random critical hits
Pictogram minus.png Weapon can't deal mini-critical/critical hits on jaratized targets

Leaderboard class sniper.png
Sniper
Item icon Sniper Rifle.png

Primary
Hot shot

Pictogram plus.png Full charge: Explodes on contact
Pictogram minus.png No headshots
Pictogram minus.png No random critical hits
Pictogram minus.png Damage is not inreasing with the charge
Pictogram minus.png +70% damage from own explosions

Item icon Machina.png

Primary
Railgun

Pictogram plus.png +75% max primary ammo on wearer
Pictogram plus.png Projectiles penetrates enemy targets
Pictogram plus.png No move speed penalty from zoom
Pictogram minus.png No headshots
Pictogram minus.png No power charge
Pictogram minus.png Uses Tracer rounds
Pictogram info.png Gibs player on kill

Item icon Huntsman.png

Primary
Lovemaker

Pictogram plus.png On hit: Target fell in love with someone, wich causes endless bleeding and replaces all taunts with hug taunt that can cure the bleeding
Pictogram minus.png No headshots
Pictogram minus.png No random critical hits
Pictogram minus.png -50% damage done

Item icon SMG.png

Secondary
Queensland riot

Pictogram plus.png +50% clip size
Pictogram plus.png +15% faster firing speed
Pictogram minus.png -10% slower reload speed
Pictogram minus.png -20% slower weapon switch
Pictogram minus.png No random critical hits

Item icon Kukri.png

Melee
Australian rule

Pictogram plus.png +25% damage done
Pictogram plus.png +10% faster firing speed
Pictogram plus.png Damage dealt to jaratized enemies will heal
Pictogram plus.png Deals critical hits instead of mini-crits
Pictogram minus.png +20% damage taken from melee sources when activated
Pictogram info.png Polite, efficient, with a plan to kill everyone I need.

Leaderboard class spy.png
Spy
Aw-Golden gun.png

Primary
One Shot

Pictogram plus.png +50% damage done
Pictogram plus.png Succesful hit will recive bullet back to clip
Pictogram minus.png On miss: All ammo is wasted
Pictogram minus.png Weapon holds olny 1 bullet in clip
Pictogram minus.png No random critical hits

Item icon Ambassador.png

Primary
T.M.W.D.G.

Pictogram plus.png On hit: +10 health
Pictogram minus.png -20% slower firing speed
Pictogram minus.png -25 max health on wearer

Item icon Revolver.png

Primary
Vendetta

Pictogram plus.png Upon a death: drops a high explosive bomb that hurts enemies and mini-crits the killer
Pictogram minus.png +100% explosion damage vulnerability on wearer

Item icon Knife.png

Melee
Phantomas

Pictogram plus.png Silent killer: No attack noise from backstabs
Pictogram plus.png No killcam to victim
Pictogram minus.png User can't see enemy's health
Pictogram minus.png Kills olny by backstab

Item icon Big Earner.png

Melee
Saboteur

Pictogram plus.png Sapped constructions will attack enemies as long as it lives
Pictogram minus.png +20% sentry damage vulnerability on wearer
Pictogram minus.png Sappers can be removed with one hit