Difference between revisions of "User:Texaneer"

From Team Fortress Wiki
Jump to: navigation, search
(Texan Weaponiser)
Line 115: Line 115:
 
{{Con}}Kills olny by backstab
 
{{Con}}Kills olny by backstab
 
|-
 
|-
 +
{| class="wikitable grid collapsible" width="100%"
 +
! colspan="3" class="header" | I have no idea...
 +
|-
 +
! class="header" width="15%" | Class
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="30%" | Attributes/Notes
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Flag tracker'''<br/>
 +
<small>Level 5 ACE Club
 +
|
 +
{{Pro}}On hit: Forces enemy with intelligence to drop it<br/>
 +
{{Pro}}Picking dropped intelligence will automaticly return to base<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}-1 capture rate on wearer
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Zeus'''<br/>
 +
<small>Level 5 ACE sword
 +
|
 +
{{Pro}}+20% faster move speed on wearer<br/>
 +
{{Pro}}On kill: critical hits for 5 seconds<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}-10 max health on wearer
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Regaining fists of syntetic'''<br/>
 +
<small>Level 5 ACE fists
 +
|
 +
{{Pro}}On kill: 100% health restored<br/>
 +
{{Pro}}+20% faster firing speed<br/>
 +
{{Con}}-30 max health on wearer
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''Rapid Gunner'''<br/>
 +
<small>Level 5 ACE Pulse rifle
 +
|
 +
{{Pro}}Does not require ammo<br/>
 +
{{Pro}}No reload: Clip based on self-recharging<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Info}}Hidden:<br/>
 +
{{Pro}}+25% faster firing rate<br/>
 +
{{Pro}}-33% less bullet spread<br/>
 +
{{Con}}-17% damage done
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]]
 +
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''Linker'''<br/>
 +
<small>Level 5 ACE Pulse rifle
 +
|
 +
{{Pro}}Does not require ammo<br/>
 +
{{Pro}}Alt-fire: Fires a beam that deals damage, heals teammates and repairs buildings<br/>
 +
{{Info}}repairing and healing with beam will drain 1% ubercharge<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}-25% damage done

Revision as of 19:22, 26 March 2012

Hey look, buddy. I'm an Texaneer — that means I'm engineer.
Texaneer

-

Bio

Equipement

  • Headwear – Texas Ten Gallon: A headwear item for the Engineer.
  • Misc – Deus Specs: A miscellaneous item for the Engineer.
  • Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
  • Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.


Texan Weaponiser

Maybe I'll suggest them to Mecha... (Note: None of these models belongs to me)

Weapons
Class Weapon Attributes/Notes
Leaderboard class soldier.pngLeaderboard class demoman.png
Multiple classes
100px

Melee
Law Bringer
Level 100 Court Hammer

Pictogram plus.png Crits on your nemesis
Pictogram minus.png No random critical hits
Pictogram minus.png +5% critical hit vulnerability on wearer

Leaderboard class soldier.pngLeaderboard class heavy.pngLeaderboard class engineer.png
Multiple classes
100px

Secondary/Primary
Riot rifle
Level 15 Shotgun

Pictogram plus.png Alt-fire: Fires 2 shells at once with wide range and deals double damage
Pictogram plus.png +50% max primary ammo on wearer(Engineer)
Pictogram plus.png +25% max secondary ammo on wearer(Soldier and Heavy)
Pictogram minus.png -20% damage done

Leaderboard class scout.png
Scout
100px

Secondary
Marker gun
Level 1 Pistol

Pictogram plus.png On hit: Marks target.Enemy will leave a trail for 15 seconds
Pictogram plus.png +50% max secondary ammo on wearer
Pictogram minus.png No random critical hits
Pictogram minus.png -50% clip size
Pictogram minus.png -20% damage done
Pictogram minus.png Uses tracer rounds

Leaderboard class demoman.png
Demoman
100px

Primary
Bombsuit
Level 10 Bodysuit

Pictogram plus.png -50% Damage taken from own explosions
Pictogram plus.png -50% explosion damage resistance on wearer
Pictogram minus.png -10% slower move speed on wearer
Pictogram info.png Grants its abilities passively, does not need to be selected

Leaderboard class heavy.png
Heavy
100px

Primary
Urshula
Level 10 Minigun

Pictogram plus.png +50% faster spin up time
Pictogram plus.png +30% faster move speed while deployed
Pictogram minus.png -10% damage done
Pictogram minus.png 30% longer spin down time
Pictogram minus.png No random critical hits
Pictogram info.png  My deares Urshula

Leaderboard class sniper.png
Sniper
100px

Primary
Reaper
Level 42 Futuristic Sniper Rifle

Pictogram plus.png Silent killer: No attack noise
Pictogram plus.png -50% reduced firing sound from distance
Pictogram minus.png -25% headshot damage done
Pictogram minus.png -20% damage done
Pictogram minus.png No random critical hits

Leaderboard class spy.png
Spy
100px

Melee
Night spirit
Level 50 Knife

Pictogram plus.png Silent killer: No attack noise from backstabs
Pictogram plus.png No killcam to victim. Kills will be marked as suicides
Pictogram minus.png User can't see enemy health
Pictogram minus.png Kills olny by backstab

I have no idea...
Class Weapon Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Melee
Flag tracker
Level 5 ACE Club

Pictogram plus.png On hit: Forces enemy with intelligence to drop it
Pictogram plus.png Picking dropped intelligence will automaticly return to base
Pictogram minus.png No random critical hits
Pictogram minus.png -1 capture rate on wearer

Leaderboard class soldier.png
Soldier
Item icon Unknown.png

Melee
Zeus
Level 5 ACE sword

Pictogram plus.png +20% faster move speed on wearer
Pictogram plus.png On kill: critical hits for 5 seconds
Pictogram minus.png No random critical hits
Pictogram minus.png -10 max health on wearer

Leaderboard class heavy.png
Heavy
Item icon Unknown.png

Melee
Regaining fists of syntetic
Level 5 ACE fists

Pictogram plus.png On kill: 100% health restored
Pictogram plus.png +20% faster firing speed
Pictogram minus.png -30 max health on wearer

Leaderboard class engineer.png
Engineer
Item icon Unknown.png

Primary
Rapid Gunner
Level 5 ACE Pulse rifle

Pictogram plus.png Does not require ammo
Pictogram plus.png No reload: Clip based on self-recharging
Pictogram minus.png No random critical hits
Pictogram info.png Hidden:
Pictogram plus.png +25% faster firing rate
Pictogram plus.png -33% less bullet spread
Pictogram minus.png -17% damage done

Leaderboard class medic.png
Medic
Item icon Unknown.png

Primary
Linker
Level 5 ACE Pulse rifle

Pictogram plus.png Does not require ammo
Pictogram plus.png Alt-fire: Fires a beam that deals damage, heals teammates and repairs buildings
Pictogram info.png repairing and healing with beam will drain 1% ubercharge
Pictogram minus.png No random critical hits
Pictogram minus.png -25% damage done